Movement
Haven't seen anyone really doing it in the demo runs submitted, so FYI:
You can get pretty insane speeds by sliding, cancelling the slide with a jump, land sliding and repeat. You really only slide for a few milliseconds, so this looks like continuous jumping while the speed constantly increases. For the entire game this is a crucial difference. Of course try to avoid time-slowing buffs like focus or the retro video tape thingy.
Alright. And thanks for being my opponent. I'm not good moderator, I'm just a gamer XD
Full game is actually quite fun to run - wouldn't be surprised if there are more players incoming.
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