Solar value buildup
6 years ago
Canada

Just looked at the new WR, and it seems like Link built up his solar value from previous games to about 2.1M in order to get a huge near-5M bonus when switching stages during multiball (which has a 2x multiplier applied to everything durung that period of time).

Now, my question is: do we really want to allow solar value buildup from previous games? I mean, the time spent to build solar value isn't taken into account in the run, so technically, it would be possible to just build up solar value to about 4.8 mil prior to the run, and then just aim to switch stages during multiball.

Just wanted to point out that this isn't criticism pointed towards the new WR. It's quite the creative strat, and I like that. However, I could see future runners questioning the usage/abuse of previous games to get to the target score. The same way, for instance, that jRPG runs should start on a clean SRAM when possible.

Personally, I'd be fine either way, to be quite honest; I simply thought this was a question that HAD to be looked into.

Edited by the author 6 years ago
Canada

I'd be down for a separate category, as I did a run of it. Would be a shame to see that run, and Link's, go to waste. :)

On that topic, I've seen the discussion over at tasvideos about what a Pinbot speedrun "should" be, and it got me thinking as to whether or not a "1 loop" category would be advisable. It would basically be going through one loop of the three "stages" as fast as possible. I believe it could be an interesting type of run. What are your thoughts on this?

Edited by the author 6 years ago
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