Timing change on runs involving the Eye ending
I've decided to change how timing works on endings involving the Eye Ending.
After watching a few runs i realised that the time between shooting the Eye and the cutscene loading varies, between 0.166s and 1.166s.
so ill retime all the current runs that have this segment in the run, to when the player shoots the eye, rather than when the cutscene loads, and all future runs will be timed this way too.
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