You save right before the explosion and load in front of it, then spam quick saves to move through the «forcefield» trying to push you back.
An actual suggestion from one of the mods for what I can do to prove it’s legit would be nice.
Here's the video if anyone wants to watch and investigate:
Downloaded from twitch clips and uploaded raw to YouTube.
I can run any other game fine even when streaming so idk what the problem is but it's not my PC. First of all I can't splice together a 3 second timesave if it truly was impossible anyways, and if you actually try my route yourself and compare to my vid you will see I haven't sped up anything and that I'm not moving faster than anyone else.
So what's going to happen now? Unless someone can come with a concrete claim with proof against the run I'd like it to go on the leaderboard because having it be rejected because of pure speculation like this is annoying.
Like I have that whole VOD with audio showing so many of my runs that I did before as well but you still dont believe it’s real. This is frustrating because the runs are real and I’ve put a lot of time in to getting them but no matter what I do you don’t seem to believe it. The «lag» comes from the game being so horribly optimized so I tried making it a bit better for myself and activated VSync which is probably why it seems consistent or whatever, I didn’t use VSync on the first runs tho.
It’d be nice if you could come up with a way for me to prove it’s real cuz it’s hella frustrating having put all this time in to get these runs but having it be impossible to defend myself. I was thinking of filming with my phone me doing the inputs and whatever but then I’d probably be rejected because of the movement speed accusations anyways...
Excuse me what? I literally have touched none of the files and only changed the few settings possible to be changed in game. It’s clear that i havent sped up or spliced anything and if you actually do the movement routes I take and time them you can see that I have the same movement speed as anyone else. I save a lot of time on key pick up and stairs at start, as well as doing electrical box with only one misstimed press which is where it’s easy to lose a lot of time. My lines are clean and I swap keys before reaching doors to use them on, all of these things combined obviously lowers the time drastically. And about the modification of games I have no idea what you’re talking about unless it’s making FlingBinds for ASAMU which I did on stream which was me just following a tutorial.
In general I find it ridiculous to reject runs with no valid proof except for speculation.
When I load in I have to wait a bit cuz it lags, then I have to press Escape twice or else my cursor enters my second monitor when I turn around. If you try the run as many times as me you will see that it is pretty unoptimized. Just let met know what LoveBot thinks is fishy except for lag and audio, I will try to beat it tomorrow anyways and get it on a stream VOD and/or clip.
Yeah I have muted audio because friends were talking about some stuff that I didn’t fancy keeping in video raw like that, thought muting would be fine. I can get those times pretty reliably now so maybe I could prove it via streaming idk, if not I do have the raw videos with audio. Some time savers are faster key pick up method, jumping earlier down from stairs and swapping keys before arriving at door you’re going to use them on.
My new No OOB Any% record was rejected and I just wanted to ask if that’s a permanent rejection or if it’s just being investigated as it says. Just wanted to know why so I don’t break any rules or something next time I try to improve if that’s the problem. Still kinda new to all this so sorry if it’s a dumb question.