if you were to overlap the first dialogue of the tutorial onto the same dialogue, you can move early, and you can cause the trigger for the cheese pack section. I think this might save half a second, possibly.
While out of home, for some reason, when I was moving the mouse (character) it for some reason zipped to the next narrators dialogue, this happened at the start at the stage by the way.
So to put it short, this game is really taking up way too much of my day, mainly thanks to resets. I might still do IL's sometime, but overall im probably never coming back from full game runs. I'll still be moderating this game, as I still like it, but I'm not doing any more runs of full game speedruns.
I managed to clip inside of the pipe that shoots you out, not sure how it's possible. Hopefully something like this can be implemented into 100%
I'm trying to beat the 1:32.667 that I have set a few days back, but whenever I think I get a good run I retime it and it's a few tenths off or it's tied, but I want a new record. So, is there any timesaves that can save some time?
I was playing around in the tutorial level when I placed down some green blocks. Once I did that, I ducked into them (I was in a slope) and I clipped under the ground. I have no footage of this but I'll try getting footage. Not sure if this can be used anywhere.