I don't think that it is possible to unload a warpzone, however there may be some way that you can load it then die and keep it loaded to maybe come back with a pipe clip and load it for a second time? This may theoretically let you double the value in the original minus world pipe sending you to world 72, but I have no clue what world 72 would even be. It may just be the same as the minus world, or maybe -2 which could save time in MWE.
yeah, not now but definitely at some point. maybe start practicing now.
Is there any way to get this game in version 1.201? I want to do speedruns of it but in the latest version on steam it seems like they have patched LFG. could someone please help me find a way to get an earlier version without buying it? thanks.
Hey, I was thinking about starting to speedrun this game and was wondering what you mean in the directions by "start a new character" Is there an easy way to create a new character that doesn't take that much time? please let me know. thanks. expect to see more runs on the leaderboards soon though.
Hey guys, I just got an everdrive 64 plus and I have no clue how to set savestates. I know that there is a practice rom for mario 64 but I do not have an expansion pack to use it. if anyone could help me figure this out it would be great.
Is there any way that i can get the game action replay on my powerpak to save and load states without powermappers? thanks!
I also would love this. I have not even thought of this. thanks!
Just realized that it is actually my controller. it is a dogbone controller from retro-bit and the things that I said were happening are still happening.
Hello, I was just wondering if anyone knew a way to stop a problem that is happening on my powerpak. For some reason every once in a while when i am playing the start button is bound to the a button and all other buttons do nothing. if someone could help me out with this that would be amayzing. Thanks! p.s. it is only on the powerpak not on real games and it just recently started happening.
Is there any way that doing BLJ's in project 64 1.6 is different than in higher versions?
If anyone could help me, a while ago I got help figuring out how to get .fds files on a powerpak, but now a new problem has risen. I have no clue how to set save states on it. usually when you load up a game you can click and add save states, but with fds games it loads strait into the game. if anyone could help it would be greatly appreciated.
How does picking up bowser in a weird way at the end of the game work? i can't figure it out
I mean where you complete the full game, not just the first bowser.
Why isn't there a 20 star full game leader board, like SM64 16 star?
I'm sorry, I figured out that the NINTENDO-HVC was not lined up correctly and i got it to work. Thank you so much for your help, I had been trying to find a solution for this since 2017 when i got my powerpak.
This time it actually loaded, but it then said disk trouble err.22