Gotcha, thanks! Don't know why I didn't think to do that... here's my next question, what makes a gem spawn exactly?
I want to get into running this game but I can't find anywhere (even elsewhere on the internet) what the requirements are for unlocking each stage. I figure this should be basic information available in a guide, was wondering if anyone knew off the top of their heads and could tell me.
Would it be possible to get a category that runs a bit longer? Only 10 crates on any single level makes it come down almost all to luck -- I think having the number be bigger would require more skill and consistency. I was thinking, some category that mimics unlocking all the stages and modes? As in, get 40 crates in normal mode of every level (which is the usual requirement for unlocking SFMT), and then get 20 crates in the SFMT of every level (which unlocks Ambush)?
Also, I understand there's not a lot of interest in the game to justify such a variety of categories, but I do find it odd that it's just split into "Normal" and "Hard" when the modes are Normal, SFMT, and Ambush. Feels like we could have an Ambush category as well, mweheheh.
I’m also a mod and unbothered by editing things with no immediate reward but I’m also a site noob so I’m unclear what the issue seems to be? If someone walks me through it though I’ll fix it
You posted this run JUST as I was about to post a run that would have beaten your previous run!! You monster! ;-;