Title kind of says it all! 😋
Wow, this is great. Can't wait to try later :) Great input display and camera angle, it really helps.
This is one technique in Any% that I can't quite do yet.
Thanks all!
The versions seemed to play the same to me, but I figured I'd ask in case I overlooked something silly or stupid :)
And why the heck would someone even run the PAL version? lol
I gave this one a look mostly because of the different music (why it was changed, I still can't quite fathom) but was wondering if there are any other intrinsic differences over the PRG0 North American release?
...and you can completely blow a low 7-minute run by pressing for Ligar too early! :(
Still feeling that one! lol
Well, it sure feels good to finally have a run to submit! :) While certainly not the best, it's definitely a good starting point for me while learning Any%.
I'm going to need to practice that lower bat route quite a bit, because it sure requires an extra bit of finesse to pull off!
What I like about the end of the Any% route is that you have a number of different strategies to use depending on how "the grind" actually plays out. It keeps things from getting boring!
Thanks for the reply!
I started noticing my averages dropping down towards low 9 minutes, and I was getting some back-to-back run completions, so hopefully I'll catch something good while streaming instead of everything being caught off-camera :)
What would you figure is the approximate time save(s) for the "air-walking" segments, because I see it used in a few different areas?
I'm currently using the "bat-bounce" route right now, of course...
edit: Actually, I guess I should clarify that I'm using the upper level bat-bounce route. I noticed that WhiteHat94 was using the bat on the lower level, which seems a bit faster?
At first, I was rather skeptical whether I could actually even run Rygar, but with the resources here I managed a 10:59 after only a few attempts. That fell to 9:51 and then 8:34 in the following days with barely 100 total attempts.
I had no idea I could break 9 minutes that quickly, and that run even had some rather poor grinding luck. (The tips on despawning that one particular enemy before grinding was infinitely valuable.)
Right now, the hardest part for me is trying to do the "air-walking" because I can't pull that one off even one bit...
Looking forward to breaking 8 minutes! This game is a nice detour from running Strider, and is also very nostalgic for me :)