How to get a 10-11s time on Kirby's Adventure Stage 2
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How to get a 10-11s time on Kirby's Adventure Stage 2
Geüpdatet 1 year ago door Aversion
  1. Hold right. As soon as you touch the ground, jump, then begin running. This will make sure the Waddle Doo up ahead will walk forwards.

  2. Jump over the Waddle Dee and land on the edge of the platform. Slide off the edge and inhale both enemies to get a double star, then begin running.

  3. If the Waddle Doo up ahead does not jump, you should probably just restart. If it does jump, jump towards it and shoot out the star a bit below it. Your trying to get a star to hit the Waddle Doo, Bronto Bird and Sparky. Start running again as soon as you hit the ground.

  4. Jump onto the platform, run forwards, jump between the upcoming enemies. Then do a full jump and puff and little as possible to get on the higher ledge.

  5. Slide off the edge and ram into the Hot Head. You should defeat and bounce off of it to fly towards the door. Enter the door as you fly towards it.

Game statistieken
Volgers
86
Runs
1,530
Spelers
92
Laatste nieuws
Rule Update: Video Proof.

The moderation team has decided that video proof will be required for all runs. This is because the Nintendo 3DS is extremely easy to hack, which means you can modify the time to show a world record time on any level.

An example of this would be here:

1 year ago