Load Times
2 years ago
Spain

Good afternoon everyone!

I've been looking at different runs and I think that, given the rules of the game, the load times should be removed. They are too unstable, and the same runner can have different charge times on different runs.

It's just my appreciation, thanks for taking it into account.

All the best!

bosscatFGC en FelipeNascimento83 vindt dit leuk
São Paulo, Brazil

So far none of the runners of the game had issues with it. However, since the game is still having a lot of updates and DLCs released, we expect the load times to change. Aside that, SNK will also probably do some balance changes. My guess is that there may be console differences on load times (especially PS4 and Series S) so one option would be separating the LB by different load time consoles.

Another option would be calculating IGT through game timer, so round time would be 60 - timer when each round finishes. This solution is not perfect but should lessen the differences.

We also don't have an auto-splitter so auto-removing the load times seems not viable as of now.

Thanks for the heads up.

JakatoXtra vinden dit leuk

I propose using a youtube frame timer such as this https://retime.mcbe.wtf/.

Every single round can be measured by start from The frame where the words "GO" disappears until The frame where the camera zooms in on a finishing hit

However, this would involve adding up at least 20 individual splits (3 each for first 6 rounds, 2 for last 2 bosses).

Game statistieken
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Runs
141
Spelers
33
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