NG Kasane in 2h 40m 43s by
Scorebord
Categorie
NG Kasane
Platform
PC
Difficulty
Any Difficulty
Run
Rang
3rd
Load Removed Time
2h 40m 43s
Real Time Attack
2h 45m 44s
Datum
Platform
PC
Tijd splits
Verzorgd door Splits.io
# | Naam | Tussentijd | Voltooid op |
---|---|---|---|
1 | -Tutorial | 2m 35s 987ms | 2m 35s 987ms |
2 | {Phase 0: Prolouge: Encounter}Intro Cutscene | 5m 20s 173ms | 7m 56s 160ms |
3 | -Mizuhagawa | 5m 28s 943ms | 13m 25s 103ms |
4 | -Kikuchiba | 3m 01s 215ms | 16m 26s 318ms |
5 | -Welcome to the Hideout | 0m 48s 912ms | 17m 15s 230ms |
6 | {Phase 1: Searching for Freedom}Standby | 2m 05s 705ms | 19m 20s 935ms |
7 | -Leave Lower Level of Training | 2m 45s 304ms | 22m 06s 239ms |
8 | -End Tasks Before Subway | 3m 08s 555ms | 25m 14s 794ms |
9 | -Suoh Line 9 | 1m 48s 850ms | 27m 03s 644ms |
10 | -Inside Abandoned Line | 3m 19s 583ms | 30m 23s 227ms |
11 | {Phase 2: Broken, Scattered Days}Kodama & Standby | 6m 17s 575ms | 36m 40s 802ms |
12 | -Shiden | 1m 19s 168ms | 37m 59s 970ms |
13 | -Highway 1 | 1m 56s 027ms | 39m 55s 997ms |
14 | -Junction (Highway 2) | 1m 36s 381ms | 41m 32s 378ms |
15 | {Phase 3: Fated to Move Upon Awakening}Highway 3 (Karen & Aftermath) | 3m 07s 692ms | 44m 40s 070ms |
16 | Phase 4: What Waits at the End | 5m 22s 019ms | 50m 02s 089ms |
17 | Phase 5: The Point of No Return | 8m 03s 938ms | 58m 06s 027ms |
18 | -Research Facility | 9m 52s 371ms | 1h 07m 58s 398ms |
19 | -Welcome to Seiran | 0m 26s 274ms | 1h 08m 24s 672ms |
20 | {Phase 6: To Get Back What's Important}Yuito 1:Kasane 1 (+ Standby) | 4m 22s 660ms | 1h 12m 47s 332ms |
21 | -Yuta | 2m 24s 698ms | 1h 15m 12s 030ms |
22 | -Research Facility 2 | 0m 11s 154ms | 1h 15m 23s 184ms |
23 | {Phase 7: Intertwining Thoughts and Confusion}Yuito 1:Kasane 2 (+ Standby) | 2m 18s 492ms | 1h 17m 41s 676ms |
24 | -Hieno Mountain | 8m 09s 481ms | 1h 25m 51s 157ms |
25 | {Phase 8: They Speak of a Hidden Past}Togetsu, Kyoka, & Standby | 6m 24s 627ms | 1h 32m 15s 784ms |
26 | -Kodama + Yuta | 3m 11s 462ms | 1h 35m 27s 246ms |
27 | -Arahabaki 1 | 2m 35s 288ms | 1h 38m 02s 534ms |
28 | -Arahabaki 2 | 4m 26s 281ms | 1h 42m 28s 815ms |
29 | {Phase 9: Protecting Lives and Protected Lives}Arahabaki 3 (& more) | 4m 49s 255ms | 1h 47m 18s 070ms |
30 | -Kikuchiba | 1m 23s 914ms | 1h 48m 41s 984ms |
31 | -Get To Togetsu 2 | 1m 19s 582ms | 1h 50m 01s 566ms |
32 | -BABE 1 | 2m 38s 328ms | 1h 52m 39s 894ms |
33 | -BABE 2 | 3m 14s 363ms | 1h 55m 54s 257ms |
34 | -BABE 3 | 2m 23s 560ms | 1h 58m 17s 817ms |
35 | -Court Mort | 2m 33s 335ms | 2h 00m 51s 152ms |
36 | -Travel Back in Time | 0m 39s 258ms | 2h 01m 30s 410ms |
37 | {Phase 10: Conclusion, and an Accidental Meeting}Mama & Standby | 1m 01s 302ms | 2h 02m 31s 712ms |
38 | Phase 11: Feeling Unraveled Time Together | 7m 13s 976ms | 2h 09m 45s 688ms |
39 | -The Beginning | 4m 03s 864ms | 2h 13m 49s 552ms |
40 | -Fighting | 2m 27s 610ms | 2h 16m 17s 162ms |
41 | -Longing | 3m 21s 996ms | 2h 19m 39s 158ms |
42 | -Dominus Circus | 3m 23s 350ms | 2h 23m 02s 508ms |
43 | -Pursuit | 5m 30s 204ms | 2h 28m 32s 712ms |
44 | -Rebellion | 2m 09s 732ms | 2h 30m 42s 444ms |
45 | -Nightmare | 3m 35s 940ms | 2h 34m 18s 384ms |
46 | -Impasse | 4m 27s 268ms | 2h 38m 45s 652ms |
47 | -Millennium Hall Goud | 0m 37s 919ms | 2h 39m 23s 571ms |
48 | {Phase 12: Path to the Future and Freedom}Karen | 6m 20s 789ms | 2h 45m 44s 360ms |
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