NG Kasane in 2h 40m 43s by
Scorebord
Categorie
NG Kasane
Platform
PC
Difficulty
Any Difficulty
Run
Rang
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Load Removed Time
2h 40m 43s
Real Time Attack
2h 45m 44s
Datum
Platform
PC
Tijd splits
Verzorgd door Splits.io
# | Naam | Tussentijd | Voltooid op |
---|---|---|---|
1 | -Tutorial | 2m 35s 987ms | 2m 35s 987ms |
2 | {Phase 0: Prolouge: Encounter}Intro Cutscene | 5m 20s 173ms | 7m 56s 160ms |
3 | -Mizuhagawa | 5m 28s 943ms | 13m 25s 103ms |
4 | -Kikuchiba | 3m 01s 215ms | 16m 26s 318ms |
5 | -Welcome to the Hideout | 0m 48s 912ms | 17m 15s 230ms |
6 | {Phase 1: Searching for Freedom}Standby | 2m 05s 705ms | 19m 20s 935ms |
7 | -Leave Lower Level of Training | 2m 45s 304ms | 22m 06s 239ms |
8 | -End Tasks Before Subway | 3m 08s 555ms | 25m 14s 794ms |
9 | -Suoh Line 9 | 1m 48s 850ms | 27m 03s 644ms |
10 | -Inside Abandoned Line | 3m 19s 583ms | 30m 23s 227ms |
11 | {Phase 2: Broken, Scattered Days}Kodama & Standby | 6m 17s 575ms | 36m 40s 802ms |
12 | -Shiden | 1m 19s 168ms | 37m 59s 970ms |
13 | -Highway 1 | 1m 56s 027ms | 39m 55s 997ms |
14 | -Junction (Highway 2) | 1m 36s 381ms | 41m 32s 378ms |
15 | {Phase 3: Fated to Move Upon Awakening}Highway 3 (Karen & Aftermath) | 3m 07s 692ms | 44m 40s 070ms |
16 | Phase 4: What Waits at the End | 5m 22s 019ms | 50m 02s 089ms |
17 | Phase 5: The Point of No Return | 8m 03s 938ms | 58m 06s 027ms |
18 | -Research Facility | 9m 52s 371ms | 1h 07m 58s 398ms |
19 | -Welcome to Seiran | 0m 26s 274ms | 1h 08m 24s 672ms |
20 | {Phase 6: To Get Back What's Important}Yuito 1:Kasane 1 (+ Standby) | 4m 22s 660ms | 1h 12m 47s 332ms |
21 | -Yuta | 2m 24s 698ms | 1h 15m 12s 030ms |
22 | -Research Facility 2 | 0m 11s 154ms | 1h 15m 23s 184ms |
23 | {Phase 7: Intertwining Thoughts and Confusion}Yuito 1:Kasane 2 (+ Standby) | 2m 18s 492ms | 1h 17m 41s 676ms |
24 | -Hieno Mountain | 8m 09s 481ms | 1h 25m 51s 157ms |
25 | {Phase 8: They Speak of a Hidden Past}Togetsu, Kyoka, & Standby | 6m 24s 627ms | 1h 32m 15s 784ms |
26 | -Kodama + Yuta | 3m 11s 462ms | 1h 35m 27s 246ms |
27 | -Arahabaki 1 | 2m 35s 288ms | 1h 38m 02s 534ms |
28 | -Arahabaki 2 | 4m 26s 281ms | 1h 42m 28s 815ms |
29 | {Phase 9: Protecting Lives and Protected Lives}Arahabaki 3 (& more) | 4m 49s 255ms | 1h 47m 18s 070ms |
30 | -Kikuchiba | 1m 23s 914ms | 1h 48m 41s 984ms |
31 | -Get To Togetsu 2 | 1m 19s 582ms | 1h 50m 01s 566ms |
32 | -BABE 1 | 2m 38s 328ms | 1h 52m 39s 894ms |
33 | -BABE 2 | 3m 14s 363ms | 1h 55m 54s 257ms |
34 | -BABE 3 | 2m 23s 560ms | 1h 58m 17s 817ms |
35 | -Court Mort | 2m 33s 335ms | 2h 00m 51s 152ms |
36 | -Travel Back in Time | 0m 39s 258ms | 2h 01m 30s 410ms |
37 | {Phase 10: Conclusion, and an Accidental Meeting}Mama & Standby | 1m 01s 302ms | 2h 02m 31s 712ms |
38 | Phase 11: Feeling Unraveled Time Together | 7m 13s 976ms | 2h 09m 45s 688ms |
39 | -The Beginning | 4m 03s 864ms | 2h 13m 49s 552ms |
40 | -Fighting | 2m 27s 610ms | 2h 16m 17s 162ms |
41 | -Longing | 3m 21s 996ms | 2h 19m 39s 158ms |
42 | -Dominus Circus | 3m 23s 350ms | 2h 23m 02s 508ms |
43 | -Pursuit | 5m 30s 204ms | 2h 28m 32s 712ms |
44 | -Rebellion | 2m 09s 732ms | 2h 30m 42s 444ms |
45 | -Nightmare | 3m 35s 940ms | 2h 34m 18s 384ms |
46 | -Impasse | 4m 27s 268ms | 2h 38m 45s 652ms |
47 | -Millennium Hall Goud | 0m 37s 919ms | 2h 39m 23s 571ms |
48 | {Phase 12: Path to the Future and Freedom}Karen | 6m 20s 789ms | 2h 45m 44s 360ms |
Recente runs
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