Hi guys, I'm not gonna contest an already verified run but isn't it weird or even sad that the best run, of the most played category, the game is in silence and it's with external music???
A shame since Road Rash 3 in particular has a top5 soundtrack of all the console I'd say... In other notorious games, as Super Metroid or Sonic 2 for example, the game's audio is absolutely mandatory for the runs...
I understand that in the grind you start to grow tired, but that comes with the territory...
Also in the other hand, I saw that with dozens of hours playing level 1, my sum of best is 13.17.9/13.18.0, doesn't even reach the WR... and 2nd place Anko's sum of best, as noted in his run, also doesn't even reach the WR... well, who knows, I'll leave it at that...
But I do suggest the game's audio be mandatory for future runs...
To attack WR, two conditions must be met:
- The order of tracks is like mine or RomZdark. At your discretion, you can swap Italy and Britain, but the first race must necessarily be Kenya. The last two are Brazil and Germany, on Kamakazi 250 bike.
- Manipulate "random" boosts as RomZdark does. A boost occurs 1-2 seconds after a car passes by; if two cars pass by, the two boosts are summed up. While the boost is in effect, you need to move along the side of the road so that the bonus speed decreases more slowly.
The lack of musical accompaniment does not affect the in-game timer in any way.
I agree my point is in a problem, I don't want to contest the WR but do suggest game audio IS kinda standard in most games speedruns nowadays... and here it's interesting for a racing game with many RNG elements and fight touches as RR is...
So well, it is what it is, just my two cents on the matter.