Any% in 52m 57s by
Beschrijving

after 2 years I finally did a full run of this

Scorebord
Categorie
Any%
Subcategory
No Exit Glitch
Run
Rang
12th
Tijd
52m 57s
Datum
8 months ago
Platform
SNESᴇᴍᴜ
Details
Speler
Geverifieerd
8 months ago
Ingestuurd
8 months ago
Tijd splits
Verzorgd door Splits.io
#NaamTussentijdVoltooid op
110m 23s 726ms0m 23s 726ms
221m 30s 624ms1m 54s 350ms
331m 40s 514ms3m 34s 864ms
44
Goud
1m 18s 002ms4m 52s 866ms
552m 03s 189ms6m 56s 055ms
661m 36s 029ms8m 32s 084ms
771m 57s 789ms10m 29s 873ms
88
Goud
2m 12s 808ms12m 42s 681ms
991m 37s 281ms14m 19s 962ms
10102m 25s 465ms16m 45s 427ms
11112m 20s 781ms19m 06s 208ms
12121m 29s 828ms20m 36s 036ms
1313
Goud
3m 47s 883ms24m 23s 919ms
14145m 26s 055ms29m 49s 974ms
15153m 13s 938ms33m 03s 912ms
1616
Goud
2m 19s 993ms35m 23s 905ms
17171m 24s 640ms36m 48s 545ms
18186m 52s 916ms43m 41s 461ms
19195m 02s 164ms48m 43s 625ms
20204m 14s 074ms52m 57s 699ms
Game statistieken
Volgers
38
Runs
48
Spelers
17
Laatste nieuws
Latest (And Hopefully Final) Change of When the Run Starts

After the last rule change from May 30th, 2023 the runner @Akuma_apn has brought forth some compelling arguments as to why the run should start "on the first frame of the first active screen of the game (after the title screen)" (see ). As

1 year ago
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Geplaatst 1 year ago
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Geplaatst 10 months ago
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Geplaatst 2 years ago
7 antwoorden
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