Updated Legal Mods
- (1.16.1) AntiResourceReload 5.0.0: Fixed a bug with reloading registry tags, SeedQueue compatibility.
- (1.16.1) Atum 2.0: Updated config to now allow all settings from the Create New World screen. Moved reset counter files. Depends on SpeedrunAPI.
- (1.16.1) Chunkcacher 1.4.0: Update to Atum 2.0, SeedQueue compat.
- (1.16.1) Extra-Options 2.1.0: Depends on SpeedrunAPI.
- (1.16.1) FastReset 2.0: Use SpeedrunAPI for configuration. Improved fastclosing and fixed threading issues.
- (1.16.1) SeedQueue 1.0: SeedQueue is a new mod that creates multiple worlds at the same time in one instance of Minecraft. It has a wall screen built into minecraft that can be configured through the SpeedrunAPI menu and further customized through resource packs.
- (1.16.1) SetSpawn 4.1.0: WorldPreview compat.
- (1.16.1) SleepBackground 4.0: Removed WorldPreview specific options, use SpeedrunAPI for config.
- (1.16.1) Sodium 2.3.0: Use SpeedrunAPI for configuration.
- (1.16.1) SpeedrunAPI 1.0: SpeedrunAPI is a new mod that makes developing mods much easier. It also provides an ingame config menu for mods.
- (1.16.1) SpeedrunIGT 15.0: When SpeedrunAPI is present, config is now accessible through the SpeedrunAPI menu. SeedQueue compat.
- (1.16.1) StandardSettings 2.0: Now configurable ingame with SpeedrunAPI, added a toggle to turn settings resetting off. Your old config files will no longer work with this version!
- (1.16.1) WorldPreview 6.0.0: Rewrote the mod for full vanilla parity in preview rendering (player, entities, chunkborders, hitboxes, ...). Now actually renders through sodium when its present. Lots of bug fixes and improvements. Depends on SpeedrunAPI.
Notices
- WorldPreview versions for 1.16.1 before 6.0.0 are now illegal.
- Sodium versions for 1.16.1 before 2.3.0 are now illegal.
- Sodium Mac versions before 2.2.1 are now illegal.
There will be a grace period of 30 days to update, ending at 9 September 2024 04:00 UTC. Afterwards, a first offense will be a warning.
SpeedrunAPI
SpeedrunAPI is a new mod that is mostly useful for mod developers. This means a lot of mods will depend on SpeedrunAPI. For users, it adds a config menu that can be used to configure mod options ingame. To reach this menu, go to "Options" > Click the Book & Quill (top right). This will open a list of all available mod configs. The switch to SpeedrunAPI for creating configs means your settings won't transfer over!
SeedQueue
SeedQueue is a new mod that is meant to replace multi instancing. Instead of having multiple Minecrafts generating worlds open at the same time, it does it all in just one Minecraft instance. This greatly improves performance, especially for lower end hardware, and is also aimed to make speedrunning more accessible. There is a few things to note during setup, so please watch this video to find out more:
Rules Updates
- If using SeedQueue, only one instance of Minecraft running SeedQueue may be open and only one instance of Minecraft may be used to reset concurrently.
- If using SeedQueue, you must submit 5 worlds before and all worlds up to 5 after the run.
- Resource Packs are allowed to replace mod assets that are not meant to replace vanilla ones. This includes mod defined translation keys and SeedQueue locks, sounds, layout, etc but excludes newer Sodium versions programmer art leaves.
Additionally, SeedQueue will be limited to 30 Max Queued Seeds. This is enforced by the mod, any attempts made to bypass that limit will result in your run being unverifiable.
Potential Issues
These are a lot of changes, so while these mods have been tested extensively, issues may arise. Please be patient, everyone will be doing their best to help with and fix issues as fast as possible.
Ports
These updates are locked to 1.16.1 for now. Work on ports won't start for atleast a month to catch issues and implement feedback.
View the current version of the rules document at
Summary:
- () Lowered extra proof requirements for 1.16+ RSG to sub-13 for wor