Henlo,
I will be running Racing Mode soon, already completed a practice run, but I was wondering why are PS2 emulators still banned here? PCSX2 is widely considered to be as accurate as real hardware and I haven't seen any other lb on sr.c that still bans emulation so I was curious that maybe it's just an outdated issue because nobody cared?
If your reasoning is faster loads then I've already compared that and the loads on PCSX2 are slower than HDD loads (I compared vs. 1st and 3rd place runs). Unless it's a PAL vs. NTSC thing? Tbh it looks like this entire category should be switched to loadless (or better, IGT) as even DVD vs. HDD gives a huge advantage and not everyone has a pirated console.
So yea lmk if there's any hopes of allowing emus any soon, I'll run anyways but it'll change my approach a lot as I'll be playing from Disc otherwise
Hey, I ran and tested this game using PCSX2 and a regular FAT PS2, both PAL and NTSC. Although PCSX2 claims to be somewhat accurate (althought it cannot be compared to cycle accurate emulators or today's PS1 emulation), the game seemed to run significantly different. For example, clips are basically a completely different tech between PS2 and emulation.
Unfortunately, I'd say PCSX2 needs more data to confirm its accuracy.
Now I wouldn't necessarily be against PCSX2 for the racing mode as it's just driving, but I'd like to be very careful with how the game behaves. For Any% runs, I don't think that's gonna be possible.
I agree with using IGT, I'll bring it up on our Discord because I personally don't know why we didn't use IGT in the first place.