Geplaatst 11 months ago door

The mod team has unanimously decided to do away with the framerate cap rule. Runs from this point on may now use the "Unrestricted" framerate setting. Please note that external frame limiting is still NOT ALLOWED.

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Geplaatst 1 year ago door

After some investigation regarding a runner who had a faster-running game than others, it appears that version 1.10 of the Android version runs at a faster rate than all of the other versions, and we now have an official fastest version of the game. Perhaps someone knew of this before, but I could not find any information about this anywhere during my investigation. I was able to test 1.07, 1.09, 1.10, 1.11, and 1.12; only 1.10 ran faster.

So going forward, you will be required to select your game version upon submitting runs. If you know your game version on older runs for a fact, feel free to edit your runs and we will re-verify them.

If you have difficulty finding a download for version 1.10, I got you covered. Message me if you have any issues, or post in the forum post here.

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Geplaatst 3 years ago door

Regarding Definitive Edition Leaderboards:

There will be an embargo for speedruns of the definitive edition of 2 weeks. What this means is that the mods of the respective games will not accept any run that is completed before Nov 25th. This is both to allow everyone to actually play the game, and stop the geeks from claiming day one "world records".

Regarding leaderboard placement, there will also be an overhaul. The definitive edition will be grouped with all other remasters of the game, and they will have their own leaderboards under a remastered version of each respected game. This means that the original leaderboards will only include runs from the original releases. (SA Any% No AJS will become Any% as AJS runs will be moved to San Andreas: Remastered, and so on.

This will take time to move everything over, so please be patient!

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Game statistieken
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Removal of framerate cap rule for Definitive Edition runs

The mod team has unanimously decided to do away with the framerate cap rule. Runs from this point on may now use the "Unrestricted" framerate setting. Please note that external frame limiting is still NOT ALLOWED.

11 months ago
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