please remove death% for ILs
it isn't necessary to have a category for dying as fast as possible for every single level, especially when several of them are just "bring one of the nextbots to the beginning of the level and then die"
Recente runs
Niveau: Level 1 - Parking Lot (NEW)
Niveau: Level 1 - Parking Lot (NEW)
Niveau: Level 7 - The Sewers (NEW)
Niveau: Level 6 - Poolrooms
Moderators