100% in 48m 38s by
Scorebord
Categorie
100%
Version
v2.x
Run
Rang
4th
Tijd
48m 38s
Datum
Platform
NES
Tijd splits
Verzorgd door Splits.io
# | Naam | Tussentijd | Voltooid op |
---|---|---|---|
1 | World 1 Goud | 4m 05s 766ms | 4m 05s 766ms |
2 | World 2 Goud | 7m 59s 991ms | 12m 05s 757ms |
3 | World 3 Goud | 6m 53s 599ms | 18m 59s 356ms |
4 | World 4 Goud | 3m 42s 259ms | 22m 41s 615ms |
5 | World 5 Goud | 6m 28s 658ms | 29m 10s 273ms |
6 | World 6 Goud | 6m 56s 889ms | 36m 07s 162ms |
7 | World 7 Goud | 5m 37s 791ms | 41m 44s 953ms |
8 | World 8 Goud | 6m 53s 719ms | 48m 38s 672ms |
Bug: Airship / Quick retry issue (v1.0 and v2.0 affected)
Pressing the B button after dying on an airship level can cause the player to spawn into the airship level again outside of bounds of the level with no way to die (other than timer expiring).
There is a 1 frame window when the player is on world map before the airship pulls the player back in. I
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