Time without loads added + Guide
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Time without loads added + Guide
Geplaatst 2 years ago door

For the new runs, a software that recognizes the image of a loading screen will be used so that the loading screen will not be counted, so that the times are not unbalanced by the fact that the game is P2W in the optimizations, this is the best option so that runners who play in emulator do not feel unfair to those who run on PS2 with the FDS option activated and that is a more powerful console.

(for those who want to know more I made a comparison of loading screens to have a notion of how there are differences both in emulator and console: https://www.speedrun.com/disneys_lilo_and_stitch_ps1_/thread/v0gk4)

  • The times of the PC version and individual stages will be the same;
  • PC has instant loadings and individual stages the IGT of the time trial is used;
  • I will try to update the times of all the runs so I don't have problems.

AutoSplit/Remove Loading Times (Tutorial) https://www.speedrun.com/disneys_lilo_and_stitch_ps1_/guide/ls761

Game statistieken
Volgers
60
Runs
111
Spelers
23
Laatste nieuws
2 new categories and a level have been added
  1. The rules follow the same pattern as the main category “Any%”.
  2. A save is used that has all the stages released that I got through a cheat
  3. Each character has six stages
  4. And you can st
2 months ago
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