I think we should introduce a rule that people on PC should show their g_speed and other base stats. Kakashi looks a lot faster than normal in his run.
You can just do a cheat in the console on PC where bots don't see you and avoid you Racingmonster, On pc you can also just type g_speed (value) and it raises your speed, so its not necessarily a hack.
I'm gonna guess and say perk editing is allowed for the 30 kill challenge? Or is there some standard set of perks that must be used
I've never touched custom classes for bots and the default perks for the classes are lightweight, hardened and marathon, watched some of the videos and everyone's using sleight of hand, so obviously that isn't gonna make sense to me lol unless editing perks means not using pro perks
Havi stepped down from certain cods and only mods cod4 and remastered now
"Once again, very sorry that I left moderating all the Call of Duty games. I had no longer interests in Moderating them. I have only decided to moderate my two favorite Call of Duty's: Call of Duty: Modern Warfare, Modern Warfare Remastered." from Havi himself
As long as someone is manning the ship, I'm ok with it lol.
Hi guys! just a quick note.
To be honest, i'm not entirely sure how a time has been verified with out the last kill even being shown. this instance is Tron_javolta's claim of 1.13 on cracked. Looking forward to hearing you guys opinions.
I don't know how I managed to screw up editing the ending there, I had multiple runs within a twitch stream and had set times where to cut them, I'll need to make sure my other ones didn't end up like that, I removed it thanks for noticing
Removed Revelations from the IL board because it's 90% cutscene
It's not pure cutscene yeah, but the only movement is walking there's not really any way to speed up or any strat for it, you just walk, a completely useless IL
So by that logic The Coup from cod 4 should be added to ILs too then
I already compared the runs which is why I took it down, the only reason there were differences in times was people not starting/stopping the time correctly or not holding forward lmao
I'm going to be changing the rules for Any% to properly and logically reflect the start time considering we have a time without loads section, albeit from what I've seen no one has submitted a run that is actually timed without the loads so I'll be going over the times to add that in to the current runs. Since after you pick your difficulty it goes straight to cutscene, there's no point in having the timer start when you pick your difficulty because time without loads takes precedent, so ideally the timer should start once that first cutscene/load is over.
edit: I'll be editing everyone's time with loads first just so that is at least accurate for the time being
It'd be nice if there was a bo1 combat training kill challenge speedrun. I'd love to be a part of it because I already excel in combat training