Rules and loading/selection time
4 years ago
Piedmont, Italy

Hello everyone,

I'm currenty running Moto Racer on Easy/PC, but I'm a little confused: in the rules is clearly stated that "Timing starts when you select your bike on the first track/press start button" and "Timing ends when you cross the finish line on the last track on reverse" and this is how I was timing my runs. But only today (my bad) I payed attention to description of the Whitzwolf run and his 29m48s is calculated without loading and selection screens. So, which one is the correct method?

Also, I was thinking, if the loading time are actually left out, what's the point in keeping the pre-race count down? I mean, wouldn't it be simpler and more straight forward to just sum the in game timers of the races?

Thank you

Edit: I just noticed that 1st and 2nd entry in the leaderboard are without loading time, while 3rd one is with.

Edited by the author 4 years ago
Victoria, Australia

Unfortunately since the age of the game and how it runs on different systems I decided to go painstakingly frame by frame (seriously) and remove all the time between the start of loading screen and start of the race. The reason being my game would run at extremely high FPS during menu and loading screens (and load very fast) compared to mcilrain's run where the loading screens were clearly slower to load.

I'm ok to change the leader board to just account for overall added up finish time (for each track) if the in-game timer is actually tied to the FPS of the game so we would have a balance playing field even if you frame dropped for instance.

Edited by the author 4 years ago
Sir_Bisharp likes this
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