Mod Request
4 years ago
California, USA

I'd like to help mod this game if possible.

Taiwan

thanks, it's hard for me to make the UI & the autosplits works. more mod the quicker the game page be done. thanks you love the game :).

California, USA

If you don't mind I'm going to update the two main categories to any% Neutral End and Any% True End. 100% implies all read minds too, and I assume that category is supposed to represent collecting all the secrets for the alternate ending.

I'm also going to remove the chapters as categories since theyre also listed in the level leaderboard (where they should be).

Taiwan

Beautiful work! and the difficulty should be set as standard? as the default? not really know what difference between easy & standard actually.

California, USA

In most speedruns that I'm aware of, any% means beating the game as fast as possible by any means, including difficulty. We could always have standard be a separate category if we wanted.

Standard doesn't change much except lower starting health, lower hp regen, and just a few slight buffs to some stages (I've only ever noticed one change) and slight buffs to some bosses like DOULA getting 1 more sweep between phases.

If easy made the game way too easy or completely trivialized the run in some way, I'd be fine ignoring it, but it seems really balanced to me and is still very challenging throughout.

Taiwan

yeah, I try it a bit. the Easy should be the best choice for MO, though the any% usually at the default difficulty (where the cursor start at selection).

But Easy has more health to trade, and the spike still be a big problem in the route. I think I prefer the Easy as the default difficulty in any%.

California, USA

There’s really no set rules for speedrunning, but I’ve always known it to be the fastest way possible within reason, and easy seems very reasonable to me and I enjoy it more as the default category. I’m always open to standard as it’s own category too but I will prefer easy for the speed.

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Players
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