Think about it like random seed but with only good seeds. In java they can decompile the code cuz it's java and see how seeds are made and some other stuff. In bedrock it's like super duper complicated and we don't have any tools to find good seeds. Unless someone else makes a tool that is open source and cross platform we will not add fsg
even if the thing exists i believe the filter would be going for stronghold spawn+fortress and possibly a bastion those seeds are rare especially with only ~4 billion seeds and theres a chance you will get the same seed once in a while, theres no point for it
[QUOTE=AnInternetTroll] Unless someone else makes a tool that is open source and cross platform we will not add fsg [/QUOTE] And it needs to support Linux
the sad thing is with how difficult it would be to make a seed generator for this, you might as well just play SSG. I’m no expert but I can figure out that FSG on Bedrock will feel like SSG but I maybe it’s just me.
I’d love to see it happen though. I’m actually learning how to code for my software engineering class but I kinda suck at it so far so I can’t really help you there lmao
Maybe we could make a seed searching group where everyone searches maybe a minimum of 5 seeds a day? Then if they found all the requirements they could post it here: https://discord.com/channels/855901673180364811/857421054489001995
uh i mean i made one months ago but it has too little seeds to really count only 400 https://bedrock-fsg.glitch.me/
Hello Runners.
We have a new rule for all platforms, for random seed runs.
After completing a Top Run (Top 5 Main Category/1st ILs), you must exit the world and go to the main menu.
For top Windows runners, you still have to do PowerShell verification.
For Ps4/Ps5, this rule