Rules for all categories have been updated to be more lenient and player friendly.
Added rules for pausing and splitting the run into multiple sessions.
Trial% has been archived and replaced by mate% since they are nearly the same, with mate% having more runs.
Added three new categories, 100%, map%, and cattle%.
03/23/2024:
Updated rules to all categories to give the timer start and stop times their own paragraphs.
Rewrote and respecified some rules to discourage potential cheating.
Changed the name of Multiplayer to MP any%.
Added a multiplayer version of cattle%.
04/29/24
The categories of 100%, and cattle%, and MP cattle% have their rules finished and are ready for runs!
Please leave feedback on any issues you may find with the starting time on the cattle%. I didn't want players to be forced to count the long run to the ranch, and settled on them needing to be at the ghost town and sleep until night for the timer to begin, and recording themselves get there to prove no players scouted the fence prior or left the spawn/host's sight before timer begins.
Fixed a few rules mistakenly telling players to stop time at the "You've Grown Your Pups!" popup instead of the "Congratulations!" one.