Hey dude, sorry for late reply this site doesnt poke you if you dont follow all forums in the world... If you find a way to 100% in one single NG i'll be interested, i think it is possible if you change the route to get the full shop, but no upgrades room, you'll not have enough to pay bills also a 100% is something to define like (mini game shooter and such)
The time doesnt really change on others endings and my route does trigger virg/dorothy/alma/miki +good ending also. I just didnt show it.
What would be NG+ categories ?
I would say that perfect service (or something along these lines) is definitely going to be the most interesting route. Any% would be a good meme, but it would probably just come down to serving a sugar rush to everyone as fast as possible or something, and that's awfully trivial. Are the only criteria right now for perfect service that you need to not miss and service bonuses, and you need to trigger all the [good] endings? The very first run I did I thought I messed that up because I gave Ingram a moonblast instead of a marsblast at one point, but apparently he liked it. That leads me to think that there could be some interesting choices that we could make in routing, since, now that I go back and look, I didn't lose the service bonus, despite it not being what he asked for. I'm sure there are other places in the game where we may be able to substitute drinks that we are better at making quickly for ones that take inputs we're less good at. I'm guessing it won't matter too much which options yield the most dialogue boxes, since ctrl obliterates them so quickly.
Anyway, I think there's still more to figure out, and I'm excited to start learning more about the game
Ingram texts changes if you serve him sweet drinks. Servicing sugar rush to everyone would lead to game over :p the perfect service is not requiring all ends i just did my route like this because it's cool.
For the time won i'm more interested to see if the secret characters skip drinks and dialogues, i did try Jess and she literally skip 3 drinks (2medium and one heavy big cobalt velvet plus less dialogues) only asking for brandtini and sugar rush instead for exemple and this doesnt link to a mistake if you properly serve it in the right day/moment to Stella. But this need more attentions and recently i was not feeling well to do any kind of research.
I also speedrun other games and need to keep the level on my SOR series witch is my main speedrun.
Haha yeah this is definitely not a super serious speedgame at the moment, and I don't know if it seems likely that there would be any major glitches/tricks hiding anywhere, so understandable to focus a bit more on your main games. One thing I figured out today is that a lot of the blended drinks seem skippable. It seems like you can get by without it not counting as a mistake if you give Donovan a big beer (didn't check regular yet) instead of anything else he asks for, and likewise giving Ingram mostly sugar rushes can skip some of the blended drinks he asks for as well. It's possible that in some of these cases you get some more text from making the different decision, but if you're saving 5 seconds for every blend you can avoid then I'm sure it's worth it as much as possible.
I didn't realize that the secret characters actually skipped certain drinks. That's interesting to know I might look into what exactly it avoids if you do some of them.
As for the all endings, I actually think that's a cool category. It's kind of the equivalent of 100% (though of course there's other stuff like the Model Warrior game), and makes it so you get more of a variety of drinks than I suspect you would in any%. I doubt there would be anything that would fit the game better as a run.
My hope is that some more people will pick this game up soon. The game certainly seems to be gaining some more popularity around the net, which is good, because it's an awesome game. Not necessarily a super traditional speedrun since the whole game is basically menuing, but I think it's actually pretty fun. Gonna do a little more routing and see how many blended drinks I can eliminate in total. I'll let you know any suggestions have for improving your current route!
So I had a pretty good run tonight. I did quite a bit of routing, particularly eliminating as many blended drinks as possible, and realized that serving Ingram only sugar rushes the entire run saves quite a bit of time. I'm going to look to post the route I used sometime tomorrow, as it's pretty late and I should head to bed.
i'm glad the game interested some people for the speedrun, on my side even with all my pc problems i enjoy doing it, i basically routed it for no mistake and all ending to catch some attentions and see how it goes, the devs posted my run and the speedrun.com page on twitter tho' that was fun.
I already took notes on your run, some drinks are stupid i think the devs made some mistakes but it's good to know as long as it trigger no Mistakes. I'll work on the secret characters today, sadly i dont think i'll have the pleasure to give competition cause i'm already deep down in terms of recording and CPU dying, i can have the best run i'll always got huge lags during the run so i'm sorry for this.
For my all ending run i dont know now what to do with this, i guess i'll delete it, if i really need to open a category for that, it's so minor compared to any% no mistake... I cant figure out how much time differences not counting the mistakes between our run and pc lag on my side cause the game is completely destroying my CPU specially when Streaming chan comes, i got the white glitch ().
I'll find out something else to do, maybe a 100% according to the offcial devs Steam achievement ? Could be fun, might take 2 runs with save/load manipulations.
Single level Day leaderboard is a huge nope. Game over run is nope. Bad ending take all the day as well. NG is just the same only with longer fade out in start and no Tea.
Izumi on duty for secret characters insights
Hacker is useless because he come Day 16 after all the roll and add 2 drinks and text in the process.
Jess could be perfect but unfortunately i havent found a moment to give the drink to Stella without getting a Mistake. This should be Day 17 when she ask for something classy, Jess skip Alma 3 drinks and only ask for Brandtini and Sugar rush. I did few test but i think it's impossible without mistake. (Stella come day 3, 7, 10, 15 and 17)
Lexi is the only usable character in the run ! She can be triggered without any Mistake with Virgilio at Day 14 when he ask something spicy, Lexi come after the break and skip Kim 3 drinks and text, ask for Brandtini and sugar rush.
I definitely feel you on the computer performance. I've lost a couple runs to the game running out of available RAM, and I've had a damn near heart attack a few times when I've lagged for a few seconds and thought the game died. I am honestly quite impressed with the execution in your run in spite of that.
I've thought about 100% a little bit as well. That would be a really interesting, and also difficult, run. I actually haven't beaten Model Warrior Julianne yet (though I haven't put in that much time on it) and knowing how long and unforgiving it is, it could easily be a run killer. I was also thinking that it would take two runs to get everything, but it might depend on what sort of saving and loading is allowed. It would be a cool run to look into, and I might think about what a route might potentially look like.
A couple of subtler things that I've realized in the last couple days: you can start adding ingredients to a drink as soon as the recipe book starts scrolling down the screen. You don't have to wait for it to get all the way down. Sometimes, if the drink is something like a sugar rush, you can serve it by the time the recipe book pops up. Another thing is that I didn't realize you could add ingredients after you started mixing until midway through my run last night. This can particularly save a bit of time with blended drinks. Before, I would add all ingredients and then have to wait 5 seconds for the blend, but you can add one ingredient, start mixing, add the rest, and then you will not have to wait as long for the blend. Thanks for the info on Lexi! It definitely saves a bit of time, probably 5-10 seconds. I had another PB tonight that incorporated that and a couple other slight routing changes. When Virgilio asks for purity on day 7, it doesn't need to be a fringe weaver, and I think can actually be anything in the whole game (sugar rush for the run).
I actually find it pretty interesting how the characters will interact with Jill on the various drinks I used as shortcuts, as in a lot of cases, they mention that it's not the correct order, but that it's good enough, or will just say "oh, don't worry about it," in a couple of cases. I also found it clever that the only thing required to avoid a mistake on Rad Shiba is to have some alcohol in the drink you serve him, because he's never had alcohol before, and isn't the smartest dog around. So many of the little interactions and stuff like that have a lot of soul in them, and it makes me appreciate the game even more. That said, it's a bit silly that you're able to skip lots of drinks a character doesn't normally order by just giving them "the usual," but I figured I might as well check and see if it worked to help skip blended drinks, and it did, so I wasn't going to refuse :P
I am also adding my most updated route to the guides page.