댓글
Texas, USAoddtom4 months ago

If you want to adjust them yourself, I left pauses to show the times I used for comparison. It can be a little tedious because there are some frames where the robot is rotating toward the camera, but I used the last and first frames where the robot is fully facing either right or left. Technically, the standard is arbitrary, but they can still be compared to each other as long as they are all compared to the same standard. If I'm the one verifying it, I'll probably double check it either way.

demiurgi 이것을 좋아함
Texas, USAoddtom4 months ago

I don't think the leaderboards should be split any further than it already is. It's not exactly a competitive game, and I think that complicating submissions by splitting into categories like game version, game speed, game type, etc. will have more detriments as far as deterring newcomers than any benefits it would have. I don't want potential new players to have to care about what version of the game they're running to make sure they're submitting to the correct category, and I don't want to create a situation where we mods have to sit here and count frames or create a way to prove that you're running a certain version or reject runs because they're submitted into the wrong category. I also don't want to become a game where either you have to find a specific version of the game to get a wr or one where anyone can farm high scores by submitting multiple runs done on multiple versions of the game.

@demiurgi Don't take this as hostile, but I don't see any submitted runs from you, so either I'm blind or you're a potential runner. You're the first person to actually care about it, so if you want to do research and figure out which combination of Amiga version and game version gives you the best results, you should be rewarded for that effort. However, at the same time, I don't think we should punish people who just want to play a game by making them do research/homework that would just kill the fun.

스레드: Don't Starve
Texas, USAoddtom1 year ago

I didn't say anything about cheating, but the way it was done just killed all the fun. I've ground runs in another game to perfection and ended up regretting it because nobody wanted to play it anymore. If you're going to grind a run to death, at least share the experience with the community so we can follow the journey- I think we were all a bit annoyed bc it felt like this game we'd been passing our pbs back and forth with just got crushed by someone who just showed up, dropped all wrs then vanished, and it felt like a bully stomped on a sand castle we were all building together, then left. I know that's not the truth, but that's how it felt.

If you find a way to manip the seed, that's fine- there's plenty of other games that do it- but part of the community aspect is sharing things we learn and ways to make it better.

That said, while redlof might not have been suspicious, there were definitely those of us who were, and it did have some red flags of spliced runs that I'm not going to list out here.

To preserve some of the knowledge from a past era, after some playing around, we did find that if you crash the game after you started, it creates a save file with the rng of that playthrough. When you restart the game and select that save file, it goes through the same load screen and cinematic as a new game. As long as you crash the game before the end of day 1, you can explore around all you want and still have it look like you started a new game when you select the game the next time through. There's even the perfect moment at the end of the load screen where all the sound and animations stop that we concluded would be impossible to tell if spliced or not.

Again, that's not proof of cheating nor representative of my current view- that was years ago and I don't see DS in my forseeable future. I like that it's getting more attention, and I definitely do not want to stir up an unwinnable argument.

TLDR; Whether or not Vanakyria cheated is irrelevant; it was dropping all those perfect runs at once without sharing the experience of grinding for it or how it was done with the rest of the community that pulled all the fun out it.

스레드: Don't Starve
Texas, USAoddtom1 year ago

Ok, so there was some mod changes- I'd completely given up on my run getting verified after about 3 years, and suddenly they all verified within a few days. I remember all of us stopping vanilla DS runs because one user in particular dropped a bunch of nearly impossible rng-tastic wrs in all the categories at the same time- no streams or anything just yt videos. I think he just figured out how to manip the rng or get the same seed and just knew exactly which direction to go in each video, and it kinda took the fun out of it for the rest of us rollin the dice. I've forgotten just about everything about how to run this game, but it's pretty cool to see the popularity picking back up.

Guille6785 이것을 좋아함
스레드: Sim Ant
Texas, USAoddtom1 year ago

I could have typed a thing instead, but then I couldn't play with Davinci Resolve

EDIT: IDK how often the game checks for win conditions, but I didn't see an issue with the time between end of fight and game won window

IzumiChenmeiru 그리고 HowDoUPlay 이것을 좋아함
스레드: Pikmin
Texas, USAoddtom1 year ago

The switch controls are a bit wonky if you haven't tried it already. Maybe it's better if you're used to the wii version but I found it borderline unplayable, even after setting up custom controls on the Switch menu. The c-stick is now a two-button combination and I can't customize a two button combination, so it just hurts my brain.

Texas, USAoddtom1 year ago

Aldi rant for flavor. Well done

Ucci 이것을 좋아함
스레드: Don't Starve
Texas, USAoddtom2 years ago

That's not a bad idea considering the new src layout choices. I'll see if I can get in contact with Redlof about it. I never ventured far from the original vanilla version and shipwrecked, so I'm not at all sure what updates/changes were made to the series, but I agree that the current layout is a little confusing with all the different versions out there.

Texas, USAoddtom2 years ago

Using the numpad changed everything.. From almost 0 success to about 50% I'll keep working on it

ColdIron 이것을 좋아함
Texas, USAoddtom2 years ago

https://www.twitch.tv/coldiron1977/clip/BumblingBoldChowderCopyThis-GCTMAG6d_miTzk8u I cannot figure out the key press combo to imitate this. How to crouch sideways midair and clip through that surface.

A keyboard input would be a nice addition to future streams :-) https://www.technipages.com/linux-mint-enable-on-screen-keyboard

EDIT: Okay- here's what I've got: UP + LEFT - to start jump UP + SPACE - shoot web up and face up ??? - clip into building

Texas, USAoddtom2 years ago

lul I watched the video and still didn't understand. Might try a run of my own sometime today anyway. I don't think I ever made it onto that board

Texas, USAoddtom2 years ago

What is your strategy for Air-Locked / Mission Control? I always get stuck there on long runs. Even if I get the frame-perfect-ish button jab, I can't get back to the ground in time and you only have one shot at it

Texas, USAoddtom2 years ago

Nothing against it, it's just a daunting task. I tried to on stream once- the problem is it's such a long and unforgiving game. I'd love to see it, but the score resets if you die and if you're not prepared, there are lots of traps that can softlock/end the run. Also just a random bug can end it.

All rooms is an interesting one- do you include the non-essential rooms, including the all-blue-beams-glitched room?

스레드: Talk
Texas, USAoddtom2 years ago

@Pear @YUMmy_Bacon5 You both were right. I've edited the post to reflect. I don't believe it will remain that way based on the required monthly payment structure, but that it is for now.

스레드: Talk
Texas, USAoddtom2 years ago

I'm not a fan of the HR speak and there's a lot of information to sort through, so I'm going to try to break this thing down into real talk:

"Boosting a Board" just means giving three random people access to the No-Ad perk. I haven't seen any reference to adding more than that perk. It's just a marketing scheme to give access then take it away to people hoping they'll think "$4 isn't too bad to get back what I had" and become new subscribers.

So, SRC is going to add requested features, but will only add them for people who pay the monthly subscription. There will be a supporters-only forum, available only to paying subscribers to request new features or modifications. EDIT: features are for beta-testing, access to the rest of it will be released later for everyone.

It was stated that "we wont suddenly increase price at any point", but focus on the "suddenly" part of this post. It means that if the price is increased, there will just be advanced notice. In the same post, it mentions "locking the price", which would only matter if the price was going to increase. You would not have to lock a price unless it was going to change.

I'm not going to get into the donor aspect, because I unfortunately could never afford to be one myself. However, a red flag to me is that in the Supporter FAQ, they thank previous donors because it was integral to the "start of the site", implying that it is no longer necessary. At the end, they thank subscribers for their support, but not donators, which feels like a slap in the face to previous donators. If you want to be a donator now, it is a mandatory amount regularly, and they revoke features if you miss a payment.

As always friends, be aware of posts made by new accounts or by people paid or otherwise given incentives to do so. You all add value to this community regardless of how much money you have or whatever size your game's board is. Stay safe everyone and keep being you.

EDITed to reflect some things mentioned that I missed.

Texas, USAoddtom2 years ago

Sorry for the delay- the site doesn't have a lot of flexibility, but I figured the best way to add categories for Standard/Expert and Hints/No Hints without messing with the current structure would be to add IL Categories. It's set up now and I moved your standard mode run to the IL slot: https://www.speedrun.com/islandbrain/levels

oddtom에 대해서
가입 날짜
7 years ago
온라인
3 days ago
런들
104
플레이한 게임
Harvest Moon 64
Harvest Moon 64
최근 플레이 3 years ago
38
런들
Midnight Rescue
Midnight Rescue
최근 플레이 7 years ago
11
런들
Super Solvers: Gizmos & Gadgets!
Super Solvers: Gizmos & Gadgets!
최근 플레이 4 years ago
6
런들
Home Alone (PC)
Home Alone (PC)
최근 플레이 7 years ago
6
런들
Dr. Mario 64
Dr. Mario 64
최근 플레이 4 years ago
4
런들
Pikmin
Pikmin
최근 플레이 3 years ago
3
런들
Super Smash Bros. Melee
Super Smash Bros. Melee
최근 플레이 6 years ago
3
런들
Don't Starve
Don't Starve
최근 플레이 3 years ago
3
런들
팔로우한 게임
The Amazing Spider-Man (Amiga)
The Amazing Spider-Man (Amiga)
최근 방문 2 months ago
499
방문
Challenge of the Ancient Empires!
Challenge of the Ancient Empires!
최근 방문 4 years ago
35
방문
Don't Starve
Don't Starve
최근 방문 1 year ago
121
방문
Harvest Moon 64
Harvest Moon 64
최근 방문 3 days ago
1,722
방문
Home Alone (PC)
Home Alone (PC)
최근 방문 3 months ago
192
방문
The Humans
The Humans
최근 방문 2 years ago
196
방문
The Island of Dr. Brain
The Island of Dr. Brain
최근 방문 2 months ago
243
방문
Midnight Rescue
Midnight Rescue
최근 방문 6 months ago
39
방문
관리하는 게임
The Amazing Spider-Man (Amiga)
The Amazing Spider-Man (Amiga)
최근 동작 4 months ago
13
동작
The Island of Dr. Brain
The Island of Dr. Brain
최근 동작 1 year ago
11
동작
Sim Ant
Sim Ant
최근 동작 1 year ago
7
동작
Home Alone (PC)
Home Alone (PC)
최근 동작 4 years ago
7
동작
Midnight Rescue
Midnight Rescue
최근 동작 1 year ago
6
동작
Operation Neptune
Operation Neptune
최근 동작 4 years ago
6
동작
Super Solvers Outnumbered!
Super Solvers Outnumbered!
최근 동작 1 year ago
4
동작
Super Solvers: Gizmos & Gadgets!
Super Solvers: Gizmos & Gadgets!
최근 동작 3 years ago
4
동작