I've only played the game on Steam but I wonder if any platform or regional versions of the game might change anything?
I really wonder if something similar to a weathertenko could be performed in this game on looped courses. For stuff like Avocado Roller, I wonder if specific falls could be made useful in any kind of way, hmm...
It'd be interesting to figure out for sure if being in the air or being on the ground has a material speed difference.
Are you 100% sure as of now that switch-drifting is pretty much always worth it?
Any differences between the characters at all?
I know this game is getting a remake next year so it will probably change a ton (modifying the base game it looks like instead of new game).
I was thinking it might be cool to have more baby categories for dying in different ways, like poison%, car%, oven%, drown%, etc. - these could be with and without daddy help.
Anybody know of any no alarm/no kill runs out there?