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I mean that is exactly what im wondering, I have an amazing idea for a category
(Whoop%) The goal is to beat the game (glitchless probably) however rather than keeping track of the time it takes, you count how many times Diogenes says "Whoop!", the fewer Whoops the better
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I mean that is exactly what im wondering, I have an amazing category idea
(Whoop%) the goal is to beat the game however instead of keeping track of time you count how many times Diogenes says "Whoop!"
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