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스레드: Quake II (PC)
Małopolskie, PolandSmokKomandos10 months ago
Hey, could you confirm if this is valid config?
Outer Base  Map 'base1' was loaded
Installation    Map 'base2' was loaded
Comm Center Map 'base3' was loaded
Installation 2  Map 'base2' was loaded
Ammo Depot  Map 'bunk1' was loaded
Supply Station  Map 'ware1' was loaded
Ammo Depot 2    Map 'bunk1' was loaded
Warehouse   Map 'ware2' was loaded
Main Gate   Map 'jail1' was loaded
Destination Center  Map 'jail2' was loaded
Security Complex    Map 'jail3' was loaded
Torture Chambers    Map 'jail4' was loaded
Security Complex 2  Map 'jail3' was loaded
Guard House Map 'jail5' was loaded
Security Complex 3  Map 'jail3' was loaded
Grid Control    Map 'security' was loaded
Mine Entrance   Map 'mintro' was loaded
Upper Mines Map 'mine1' was loaded
Borehole    Map 'mine2' was loaded
Drilling Area   Map 'mine3' was loaded
Borehole 2  Map 'mine2' was loaded
Drilling Area 2 Map 'mine3' was loaded
Lower Mines Map 'mine4' was loaded
Drilling Area 3 Map 'mine3' was loaded
Receiving Center    Map 'fact1' was loaded
Processing Plant    Map 'fact2' was loaded
Receiving Center 2  Map 'fact1' was loaded
Power Plant Map 'power1' was loaded
The Reactor Map 'power2' was loaded
Big Gun Map 'biggun' was loaded
Outer Hangar    Map 'hangar1' was loaded
Research Lab    Map 'lab' was loaded
Outer Hangar 2  Map 'hangar1' was loaded
Inner Hangar    Map 'hangar2' was loaded
Launch Command  Map 'command' was loaded
Outlands    Map 'strike' was loaded
Outer Courts    Map 'city1' was loaded
Lower Palace    Map 'city2' was loaded
Upper Palace    Map 'city3' was loaded
Lower Palace 2  Map 'city2' was loaded
Upper Palace 2  Map 'city3' was loaded
Inner Chamber   Map 'boss1' was loaded
Final Showdown  Map 'boss2' was loaded
--- End --- Final button pressed
스레드: Quake II (PC)
Małopolskie, PolandSmokKomandos10 months ago
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Małopolskie, PolandSmokKomandos10 months ago

Hey All! I am often finding myself in soft lock situation, as 1 in 100 quick loads causes me to loose all weapons. I assume it's related to the fact that q2pro is a multiplayer client and I am restarting my runs with "set deathamtch 0; skill 0; map base1 force". Any tips how to prevent this?

Here is example of how it happens about 30s from the end of the video

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Quake II (PC)
Quake II (PC)
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