Since non-glitched runs don't really have a resource at the moment I thought I would go ahead and start one. :)
This can serve as a general resource for this run layout and for general questions if people have them. This also isn't platform specific (most platform specific time saves are in the glitched department anyways so it doesn't really matter)
So if you have any: -Time saving strategies -Questions about certain parts of the non-glitched runs -Issues with certain areas -Questions about skills management -Etc This is a good place to ask.
That said questions like best way to record and more technical stuff such as that should really be brought up elsewhere.
I think a good way to start would be listing off some basic FAQ/Facts about the game. If you have any other things you think should be listed here I can add them. But here are some basic stuff to know:
Jumping and rolling (requires lightfoot) is the fastest way to move, especially traversing snow or up slopes. Jumping and scrambling (without lightfoot) is slower and seems about the same speed as running except it is still faster on snow and up slopes. The pistol is the worst weapon of the four you receive. The assault rifle and shotgun are the fastest and most reliably ways to kill sections of enemies and the bow still retains use for ranged stealth kills. The pistol has bad damage output non-upgraded and takes forever to rechamber rounds, outside of some particular areas or sections where you are low on ammo avoid using it. Fire arrows are next to worthless. Poison arrows and blast arrows are very potent however and managing their ammo throughout the run can lead to some big time saves. Expedition mode is a great tool for practicing sections, seriously definitely use it. Just be mindful that you may not have the same resources or skills in that area you would normally have playing through a run. The only incentive for playing non-adventurer level difficulty is not having aim assist which isn't enough to sacrifice easier combat sections and easier times skipping some areas. Jumping and regrabbing onto climbable walls with the pickaxe is much faster than regular climbing. It should be avoided during curved sections of climbable walld since it is really easy to fly off but for vertical or horizontal flat sections it saves a lot of time. Doesn't have a dedicated name but I normally call it cliff hopping.
There are not many runners of this game but I expect that will change a bit now that the game has had a multi-platform release. Hope this helps.