This is a thread for a proposition to future potential runners for the game : devising an individual level category with the maximum difficulty for the course settings :
Tiger Tees Tiger Proofing Level 6 Greens speed : Very fast Greens hardness : very hard Pin location : expert Wind : Storm Rain : Variable (i think it's harder when rain changes randomly ?) Difficulty : Tour (no possibility of changing spin while flying, and no boost)
I think that would be an interesting category, but i think it would be best to wait for some other players to talk about it, since it's not a native category proposed by the game.
That sounds like a nightmare to deal with but is saved by rain because rain makes it harder to bounce and roll. Tour difficulty rules should allow power boosts and spin when the ball is not in the rough if I recall unless 2006 changed that. I'll have to try this myself but I'm not opposed to it.
Here is a test run with rain. It makes this playable. Test run with variable rain