IGT Manipulation
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IGT Manipulation
게시 일자 3 days ago 작성자

After some discussions with the mod team, we feel the time has come to officially set a ruling on IGT manipulation for Console runs.

As you probably know the console version of SRT is timed using IGT. This is due to the complication of setting up a load remover for console. IGT has its flaws, but is infinitely more fair than using RTA when loads between consoles vary so widely.

With that being said IGT is very easy to abuse in a way that ruins the spirit of a speedrun. In the past we have not clearly defined what classifies as IGT abuse and going forward we would like to correct that.

"Excessive pausing" will not be allowed for submitted console runs. This means you cannot pause the game for more than 5 seconds to do something outside of the game. This includes pausing for a bathroom break, pausing to collect yourself, pausing to read chat, or pausing to do something IRL.

The spirit of a speedrun is to play through the game as quickly as possible; and to stop playing the game in the middle of your run and not be penalized feels like an oversight of the IGT system.

If your future submitted runs include excessive pausing they will not be rejected, however the time spent away from the game will be added to your ending IGT.

For trifecta runs console players are more than welcome to use the opening cutscenes to take a quick break in between games this will keep in line with PC runs in which the loadless timer doesn't run during the opening cutscenes. Outside of that, no more than 5 seconds should be spent paused in between games.

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IGT Manipulation

After some discussions with the mod team, we feel the time has come to officially set a ruling on IGT manipulation for Console runs.

As you probably know the console version of SRT is timed using IGT. This is due to the complication of setting up a load remover for console. IGT has its flaws, but i

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