Why don't we have Warpless + Glitchless?
California, USA

Lots of people play Warpless and Glitchless, so why not combine them? It would be possible to do a Warpless run without glitches, just like people who are new to the game. It would also add a bit of a challenge to runs. I don't understand how with all these obscure categories we don't have Warpless and Glitchless combined. If we do have something like this, please tell me.

Québec

the game barely even changes glitchless. Aside from not doing any FPGs, you wouldn't do walljump and wrong warp in 8-4 and that's about it. At 19:03 level, the difference is of less than a second glitchless, so no point in having a separate category. There's also an overall lack of interest

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11x Categories - New Timing Method

Hey Folks!

Just wanted to announce a new change to timing methods for both 11x categories. The new timing standards are as follows:

  • Timing starts from power-on/reset (or game select if you're using one of the combo cartridges).
  • Timing ends on grabbing the axe on the 11th run.
  • Time betw
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