I use VisualBoyAdvance 1.7.2 with "Super Mario World Super Mario Advance 2 [J]" ROM.
I time my runs manually with LiveSplit and I use a generic USB controller (SNES shaped) all buttons are mapped as they should while X and Y, are used to control LiveSplit as follows: X - Starts/Splits. Y - Resets timer.
I use NintendoSpy as Input Display with a custom skin. The XML archive doesn't recognize my D-pad as a D-pad but as a Stick instead and that's why when I'm not pressing any button the red circle lights in the center as if it were a stick.
Mod Note (WagnerBrasil): Retimed 3 - Console Time: 1:14.89, Video Time: 1:14.9, Video FPS: 60, Console FPS: 59.727500569606 - Start video time: 12.633, Ends video time: 1:27.533 - Start Frame: 758, End Frame: 5252
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NOTE: I wanted to post this a long time ago, but I was very busy.
On November 10, 2024, I went back to analyze the runs of “Super Mario Advance 2: Super Mario World Category Extensions”
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I received a run to analyze and ended up having some difficulties with the initial frame;
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We've alrea