시간 분할
제공: Splits.io
# | 이름 | 분할 | 종료 시간 |
---|---|---|---|
1 | Tutorial | 1m 41s 340ms | 1m 41s 340ms |
2 | Rhino | 3m 21s 565ms | 5m 02s 905ms |
3 | Bank | 4m 08s 743ms | 9m 11s 648ms |
4 | -outside | 3m 23s 709ms | 12m 35s 357ms |
5 | {Puma} building | 1m 09s 936ms | 13m 45s 293ms |
6 | Oscorp | 8m 51s 412ms | 22m 36s 705ms |
7 | -world 1 | 1m 03s 042ms | 23m 39s 747ms |
8 | -world 2 | 1m 01s 390ms | 24m 41s 137ms |
9 | {Mysterio} Outgunned | 1m 45s 670ms | 26m 26s 807ms |
10 | -station ambush | 0m 50s 385ms | 27m 17s 192ms |
11 | {Doc Dc} Dead octapus 골드 | 3m 37s 788ms | 30m 54s 980ms |
New subcategories added. Lagless/Lag Switch
"Lag Switch" is now a subcategory. "Lagless" will be the main (default) subcategory for all categories. Also worth to mention that a rule adjustment has been made:
- Lagless: capping the game's framerate to any value below 60 is not allowed
- Lag Switch: capping the game's framerate to any valu
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