Default HP values for unlocked doors: Easy-1500 Normal-1500 Hard-1900 VH-2300
Specific Door HP values: Outbreak: J's Bar 1F - 2F Stairs Easy-700 Normal-700 Hard-1100 VH-1500
Staff Room - Liqour Room (Blue Key) Easy-2100 Normal-2100 Hard-2500 VH-2900
Liqour Room - Roof Stairs (Shutter) Easy-4800 Normal-5400 Hard-6000 VH-6600
Roof - Storage Room Easy-2100 Normal-2100 Hard-2500 VH-2900
Roof Barricade Easy-120 Normal-320 Hard-520 VH-560
Back Alley Door Easy-10,500 Normal-14,000 Hard-17,500 VH-30,000
BFP: Security Room Panels Easy-1000 Normal-1600 Hard-2200 VH-2800
Hellfire: 1F Corrdor - Lounge Stairs Easy-2100 Normal-2100 Hard-2500 VH-2900
Room 102 Bathroom Easy-2100 Normal-2100 Hard-2500 VH-2900
Room 201 Bathroom Easy-2100 Normal-2100 Hard-2500 VH-2900
Room 202 Bathroom Easy-2100 Normal-2100 Hard-2500 VH-2900
Room 30* Wall Easy-500 Normal-800 Hard-1000 VH-1100
DD: Entrance Hall - 1F Passage B Easy-2100 then 500 Normal-2100 then 500 Hard-2500 then 500 VH-2900 then 500
1F Passage B - Testing Passage A Easy-4400 Normal-4400 Hard-4800 VH-5200
T-Shaped Corridor - Store Room Easy-4400 Normal-4400 Hard-4800 VH-5200
Store Room - Power Room Easy-4400 Normal-4400 Hard-4800 VH-5200
Unloading Passage (Locker) Easy-500 Normal-2500 Hard-3000 VH-5000
WT: In Front of Elephant Restaurant - Back Alley Easy-1700 Normal-1700 Hard-2100 VH-2500
Back Alley - Inside Elephant Restaurant Easy-1700 Normal-1700 Hard-2100 VH-2500
Kitchen (Register Side) Easy-1100 Normal-1100 Hard-1500 VH-1900
Kitchen (Bar Side) Easy-1100 Normal-1100 Hard-1500 VH-1900
South Concourse - East Concourse Easy-900 Normal-900 Hard-1300 VH-1700
South Concourse - North Concourse Easy-900 Normal-900 Hard-1300 VH-1700
East Concourse - North Concourse Easy-900 Normal-900 Hard-1300 VH-1700
Elephant Stage - Connecting Passage Easy-1900 Normal-1900 Hard-2300 VH-2700
UB: West Concourse - Employee Passage Easy-1500 Normal-1500 Hard-1900 VH-2300
East Concourse - Employee Passage Easy-1500 Normal-1500 Hard-1900 VH-2300
Break Room (Front) Easy-1500 Normal-1500 Hard-1900 VH-2300
Break Room (Back) Easy-1500 Normal-1500 Hard-1900 VH-2300
DT: Interrogation Hallway Easy-4400 Normal-4400 Hard-4800 VH-5200
Autopsy Room Easy-4400 Normal-4400 Hard-4800 VH-5200
Kennel Easy-4400 Normal-4400 Hard-4800 VH-5200
EOTR: Vent Easy-1500 Normal-2000 Hard-3000 VH-4000
Damage Dealt per weapon (Any Distance) Sprays (Flame/Pest) = 0 Tackles/Knives/Stungun = 40 Handguns/Nail Gun/Pipes/Sticks/Yellow and Green Chemicals/Wrenches = 100 .45 Automatic/Revolvers = 180 Molotovs = 200 Assault Rifle = 250 Shotguns = 500 Flame and Acid Rounds/Gray Bottles = 1300 (100 if splash hits an enemy as well) Burst Rounds = 2400 Time Bomb/Rocket Launcher = Auto Open