Rule suggestions
Hi I just picked up this game and thinking of doing a run or two. I like the existing rule of using LiveSplit over the in game timer because the in game timer stops whenever you pause or use the inventory which is undesirable. Some suggestions I have are: -Time starts when the file is selected -Time ends on the last hit of the final boss -100% runners need to show the "100%" progress before their video ends. Runners may get 100% after they complete the game, which means that time now ends upon collecting the last collectible they need -Because there is no loading times, we should use real time as the primary timing method. We should have the precision be just seconds (no milliseconds) as it seems unlikely there will be many ties