Question about safety?
삭제됨
7 years ago
Canada

It's most likely due to the fact that it wouldn't be much of a run. It would be more a long the lines of "Can you stay up for 10 hours mashing X and pressing up on the analog stick". That's just my opinion though, there could be more to it. EDIT: Additionally, thinking about it, I believe Safety, unlike easy, grants extra experience and money, which makes it a fundamentally different run all together.

편집한 사람 작성자 7 years ago
United Kingdom

Safety can't be gotten out of as well, unlike Easy/Normal/Hard/Merciless. Once you lock-in Safety difficulty, you are fixed into it for the entire game.

Safety just has some dumb problems additionally, like not being able to recruit Persona's early on because you simply kill them outright with any weak attack.

It would probably be easier for NG+ to be considered over Safety most likely.

편집한 사람 작성자 7 years ago
게임 통계
팔로워
370
런들
69
플레이어
19
최근 쓰레드
게시 일자 9 months ago
2 개의 답글
게시 일자 2 years ago
4 개의 답글
게시 일자 4 years ago
2 개의 답글
게시 일자 4 years ago
5 개의 답글
게시 일자 4 years ago
4 개의 답글
게시 일자 5 years ago
2 개의 답글