Oh fug, I thought I'd have an eternal record. Kappa
Can you explain how you time the milliseconds though? Since both my Sawyer's run are 30fps, the assigned times should be impossible.
I use a frame time, and I do not use hundredths of a second due to possible inaccuracies, if you feel like the runs are not timed correctly feel free to contact me with any questions about the time. :)
So I assume time starts when the character resets (or the timer resets to 1), but when does it end? When you touch the last star or when you appear in the final room? I see Sawyer just instantly goes to the room on touching the star while I always have a delay of 0.083s+.
The version with the timer with milliseconds linked in the rules doesn't stop on finishing sadly, so I still use the old one to just see, if it's 7 or not.
EDIT: Oh and the timer should be somewhere you don't have to click. I can just drag it away while editing, but I'm too dumb to find where the timer is defined in the code.
Timing starts on the first movement, not the timer resetting. Timing ends on the first frame that you appear in the final room.
I still don't understand how you arrive at the times. So here are the frames from the start of Sawyer's 7 video: ^ this one is actually very slightly lower, so I don't know, if it's first movement
Which one of these is the starting frame? Though no matter which one it is, a time of 7.18 is still impossible, when time increments by 0.0333 seconds.
EDIT: btw I now think the weird ending in Sawyer's PB is due to the brown flash not being captured, so it looks like an instant transition, when it's not.
I made one where the timer stops: --- :)
EDIT: better one with splits: https://scratch.mit.edu/projects/490564703/