Nothing in the way of speedgaming, guywith.
Text from Powdinet to explain the glitch:
"With 66 threads active, spawn a hardware store shopkeeper, despawn him, spawn him again exactly 53636 milliseconds later, then buy Hyman Condo and start Vigilante during that cutscene during the garage part, then cancel Vigilante and it warps you to KYFC"
The millisecond perfect execution makes this kind of impossible to perform in a run.
There is an alternative setup using the best Haiti heli checkpoint time (53636 seconds). ;)
A few additions:
- what is shown in the video is just an example what can happen, of course I used memory editing to get it; however the trick should be achievable without it.
- setup is indeed crazy for this, KZ has already posted the initial idea, however after all it's 60 threads, not 66 (my mistake)
- number of milliseconds doesn't have to be precise. Values between 53475 and 53716 are acceptable. Best of them will start KYFC immediately (like 53656, 53649, 53625...), some of them will create trigger for the mission (as if a phonecall from Lance has been answered) (like 53475, 53526, 53716...), some will crash the game.
- it doesn't have to be Hyman Condo, any property works as long as game doesn't crash on starting Vigilante
I've thought about approximate setup for how to make this work, probably this (ofc now quickest but may work):
- start a new game, complete An Old Friend
- dupe The Party 10 times (starting new instance after pier cutscene, otherwise game crashes) [any mission that immediately unlocks next one works]
- complete them all
- do Cone Crazy for money
- (not necessarily but for safety): buy some property with garage to store a copcar in
- enter shopkeeper area, kill him, leave his spawn area for 53.5-53.7 seconds, enter it then [watch video below]
- if game crashed, reset or reload game if it was saved
- if nothing happened, try going to mansion, maybe trigger is there (you need 1000$ for mission to start btw)
- if mission has started, hooray
Obviously, all this lacks testing and I guess nobody except for me managed to do something like this, so there is a chance that I have made a mistake somewhere. However if this is true, in theory this trick allows to remotely start any mission and do a lot of stuff, depending on how much we waited for hardware shopkeeper. This would also allow instapassing vigilante since we can also jump into its script but, again, this is a very precice timing.
Update: for item 6 there is easy setup: This also shows "alternative" version, when mission doesn't start immediately but doesn't crash.
Can you elaborate on item 6, please? Why "start rampage" and "pick up rampage"?
Do we know of the exact locations to force de/spawn of hardware store clerk? If not, how can we find this information?
Can we dupe and complete something besides The Party? Driving to the pier and back constantly seems like it'd take a while.
You don't need the rampage at all, just assetbuywarp while holding down submission
Here's a map, http://www.ehgames.com/gta/map.html?tslq7a48lzg
You can dupe Treacherous Swine, but getting there might not be faster
By curiosity, do you have written notes about this new any% route ? I'ld like to understand how it works because it seems interesting.
@PackSciences There's some information about it on the Speedrun reddit. https://www.reddit.com/r/speedrun/comments/4vp5ui/wr_new_skip_found_in_vice_city_shaves_20_minutes/d60deol Or if you want more technical information: https://www.reddit.com/r/speedrun/comments/4vp5ui/wr_new_skip_found_in_vice_city_shaves_20_minutes/d60ugoe
I've now purchased this asset using the warp http://steamcommunity.com/sharedfiles/filedetails/?id=737078138
from IRC, new route idea
will update if a run is indeed faster with this route.
VC Enthusiasts, good news!
The VC Mod Team has decided to allow users to access a y-sens fix for mouse issues. This can be used legally in speedruns from today onwards, with only one rule.
This script w