Been thinking about this a lot. The general consensus I see on majority of things is that video is required. And if you can't produce one, then tough-- you cannot submit a time to the leaderboard. But what about those games that are extremely hard to capture? Like Gameboy games, 3DS games, DS games, PSP games, etc.
I understand that most boards just say to pirate games for the Gameboy as well as the Nintendo DS. PSP games were extremely hard until the PSTV came and now speedrunning/capture is a lot easier to do. But the 3DS does not have such an alternative which is why we don't see many, if any, 3DS speedruns.
I make this thread because of the recent Senran Kagura 2: Deep Crimson release for the 3DS. I really want to speedrun it, and possibly post my time on here for a nice list of my speedrun times. But to get a capture device, it costs more than the console itself-- and the one guy who does it says he's not doing it anymore. So I thought I'd make a thread asking what everyone's opinion on games that are really hard to capture footage for. I think Mobile/iPhone games might be a similar situation.
I'm thinking of getting a tripod and trying to play the game in the dark to possibly get some kind of footage but that's money I'll have to save up for. What do you guys think?
I would say Ghetto Setup. get a webcam on your shoulder to capture the game
I capture my 3DS with a 2001 webcam that I hold with one hand and run with the other one. I agree with your setup.