Big changes v2
게시 일자
작성자I'm taking over,
Real time runs now start the frame before the enemy starts moving in stage 1 as this is the frame the in-game timer starts and the frame the character can start moving . This is due to timing discrepancies in the play screen and character select screen. Time will still stop at the end screen.
In-game timing is now in milliseconds.
I will eventually retime all the runs in both categories.
Big changes v2
I'm taking over,
Real time runs now start the frame before the enemy starts moving in stage 1 as this is the frame the in-game timer starts and the frame the character can start moving . This is due to timing discrepancies in the play screen and character select screen. Time will still stop at the
최근 플레이
모더레이터