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updated all 3D lines in the game to use a new line renderer and updated graphics. all lines should look a lot nicer in general
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the teleport destination now has a visualizer that shows how long until you can teleport again
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teleport has a glow on it
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new arrow model
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added enemy knockback when hit (or i guess just increased it to where it was noticeable. apparently it was already in the game)
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added a new "Practice" modifier
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added text that shows your active modifiers on the end screen
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quest 3 players should now be able to play at 120hz! (pls tell me how this goes, i dont have a quest 3. quest 2 ran ok)
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fixed a bug where you would be able to have next to no teleport delay by walking for a split second after a teleport
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shooting the retry or return to armory buttons on the end screen now uses proper level transitions
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fixed the textures in transport looking grainy
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tweaked SSIL
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updated all 3D lines in the game to use a new line renderer and updated graphics. all lines should look a lot nicer in general
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the teleport destination now has a visualizer that shows how long until you can teleport again
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teleport has a glow on it
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new arrow model
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added enemy knockback