Coo bags
6 years ago
Alberta, Canada

So I’m going to pick up this game in the near future, and I was wondering about the RNG of getting Coo in specific bags for any%. swordsmankirby says this applies in 4-4 and 6-4, but I notice, bbqsauz, that in your PB you don’t even stop in 4-4 to see if the bag contained Coo. Instead you grab him in 5-3. So I have a few questions. First, is it optimal to have Coo in 4-4? Second, about how much time do you lose if you don’t get Coo in 6-4? And lastly, do you have something like a list of what bags have set helpers and which ones are random?

Thanks in advance.

Wisconsin, USA

Hello, I'm happy to see your interest in the game! It's true that getting Coo in 4-4 is faster. If everything is done perfectly, it saves around 12 seconds. However, the strats with Coo are more difficult. So, instead of going for a 1/3 chance to save up to 12 seconds, I went for a consistent couple of seconds in not waiting for the bag, and then using easier strats for the next few levels. Overall just a safer play, giving me more opportunities to reach the late game. For 6-4, Coo is much more important. If you don't get him, the fastest thing to do is just go back to 5-3 and get him, which takes around 33 seconds. For which bags contain which animal, unfortunately I don't have a list. I know enough of them for backup strats in no-reset runs, but I wouldn't be able to recite it off hand.

Feel free to ask any other questions you may have!

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