100% Rules for Steam version
9 years ago
South Carolina, USA

Ok, currently there are insufficient rules for the 100% category for the Steam version. The biggest thing currently wondered is the use of the kill command, since it is used in the "Lose" room in the current runs posted.

Is it acceptable to use the kill command in 100% runs? And if it is not, is it ok to use the kill command just for the Lose room? Should the use of commands be a separate category like it is in the non-Steam version?

I personally think that it should be allowed, as it makes the run faster and the route more interesting. However, I can understand if others have different opinions.

I'd really like it if all the current moderators pitched in their opinions on this. Anyone else running this game should voice their opinion as well.

Victoria, Australia
スーパーモデレーターstoot
He/Him, They/Them
9 years ago

When I last talked with the other mods, we were trying to keep console commands away from the Steam version of the game.

Chile

Perhaps there could be a misc. category called "100% w/ kill command" for that? Just like on the original version where there are categories called "Any% (Extra Console Commands)" and "100% (Extra Console Commands)".

Victoria, Australia
スーパーモデレーターstoot
He/Him, They/Them
9 years ago

Well, we only decided to keep it for the other version because that's what used to be the standard, it's more of an archive than anything else. Console commands also pause the in-game timer, and I think that should be avoided as well.

ZZKer これを好き
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Yolo Category Extension

Due to new runs from new runners, a Yolo subcategory has been added to 100%, Extra Spicy any%, and Extra Spicy 100%. Yolo any% will remain as a separate category (as opposed to subcategory) for now since I'm unsure how to merge it without having to copy all runs by hand. Let me know what you think i

1 year ago
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