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スレッド: Factorio
kevincentius3 days ago

I wrote a crude note reader app that you can trigger with voice command. I'm assuming something like this is generally allowed in runs... right?

link: https://speedaudio.netlify.app

Example note is like this:

> Segment 8
	- change gc limit to 7 stacks
	- give labs to robots
	- restart robots, limit to 5 stacks
        # (TODO: not enough robots, start them earlier?)
		# TODO: fix gc belt to rc need more than 1 YB due to modules
	- stop rc to blue science and remove rc buffer
		# TODO: redesign so rc buffer can feed blue science, then rc buffer can stay
	- take modules and upgrade them to red chests
	- apply prod modules on rc, labs and gears.
		* Don't forget the additional iron belt for red green science
	- take some rails and dump grey assemblers
	- change wood chest to red chest in power pole factory

> Home Station
	- craft 4 stop and 100 signals (5 stacks of iron plates)
	- drag fuel belt to home station
	- build home station
		* Don't forget to blueprint the balancer and split the fuel belt
	- count modules and start speed modules
		* 870 speed modules, shoot for 900 prod modules
		# 610 prod modules, but already have 271 = 881?
	- delete forest & cliffs
	- stop flameturrets
	- upgrade gear and pipes to blue assemblers and apply prod modules
		* don't forget extra inserters for pipes
	- buffer blue science and restart it
	- apply prod module blue science and labs
	- correct blue science belt
	- apply prod module on frf and one plastic
	- collect robots for outpost, reconnect and count robots
		* T smaller than 700
	- buffer 28 stacks of FRF plus on the belt
	- get 48 prod modules

The note will be read line by line. It is up to you how detailed/brief the notes are. Indentation is ignored. Use the following four symbols to format the notes:

> Segment: each segment contain multiple steps (empty segment is not allowed)
- Step: each step may contain one "Additional note" (sound cue)
* Additional notes: additional notes will only be read on request
# Comment line: comment lines must be on its own line. They will never be read.

If you try to use this, please note:

  • make sure to choose the correct mic in the browser settings (e.g. in chrome there is a mic icon in the address bar)
  • to issue a voice command, be quiet for 1-2 seconds, then say the command, then be quiet for 1-2 seconds again (it is basically the web api speech recognition supported by the browser. But this is also convenient, I have been talking freely without ever accidentally issuing any command)
  • before using, try saying a couple things and see the percentages shown at the bottom to check whether it recognizes your words accurately (if any of the guesses matches a voice command, e.g. "next one slow", it will be executed)
  • there is one useful command I forgot to list there: "repeat it"
  • i've used this for 2 years but it has never been tested by anyone else. It defaults to "Google US English" - I assume every browser will have it but didn't test

code (angular): https://github.com/kevincentius/speedaudio

スレッド: Factorio
kevincentius6 days ago

I reran the map in set-seed, segmented fashion and got sub 6h! It happened like so:

segment 1: 0h 34m - early battle base, attack 7 nests

segment 2: 1h 04m - red science, 2nd iron

segment 3: 1h 36m - green science, black science (paused), car, attack 9 nests

segment 4: 2h 03m - 3rd iron, oil, blue science

segment 5: 2h 26m - aop, 2nd copper

segment 6: 2h 51m - robots, paste ghosts, full flame turret wall defense

segment 7: 3h 16m - speed modules, big blue science, blueprint purple/yellow science

segment 8: 3h 47m - outposting while robots build purple/yellow

segment 9: 5h 40m - end game ingredients and rocket launch

Although even with perfect execution it has maybe about 50% chance of losing to random aggressive biter expansion xD . I stay on 1.1 since 2.0 doesn't have the expensive recipes T.T. I'm rerouting it from the beginning again to try to get the time down even further. But no idea if I can ever memorize all segments.

pantabo, GlassBricks, そして thedoh これを好き
スレッド: Factorio
kevincentius25 days ago

I had the 1h 15m 40s on set seed dw marathon gotlap from 2023, so if you shave off the 15 mins then I'd say you have a world record :P

Also I still only play 1.1 nowadays due to marathon mode (or maybe... 1.1 is already complicated enough for me)

スレッド: Factorio
kevincentius2 years ago

Hi! I just completed my first deathworld marathon speedrun and it was the best worst base I've ever built :D

I followed similar rules to default settings, random seed (i. e. really, really good seed) and not using imported blueprints. I used save/reload trick to fight biters.

Time: 12h 56m 44s

I have to split the video in two because it is over 12h. EDIT: game starts at 53:57

AntiElitz, thedoh, そして Pitta これを好き
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