コメント
California, USAMchan3383 years ago

I originally proposed milliseconds when Stache tied Ewaller's record in NSLU but the proposal ended up being rejected for the reason that the game itself isn't competitive enough to make it worth adding milliseconds.

California, USAMchan3383 years ago

Looking at all 4 parts, there's nothing missing in between. So this is acceptable.

California, USAMchan3383 years ago

Any% Multiplayer is whenever some people have done runs of it. I will warn that I have come close to removing the boards entirely with how many people keep bringing up about Boost Mode.

California, USAMchan3383 years ago

Hello. Something that's never talked about when making the IL rules is Baby Yoshi. Should Baby Yoshi be allowed for IL runs? I looked over recent submission videos where they make clever usage of Baby Yoshi to either do skips or get star coins. But I want your opinion on this. Should Baby Yoshi be allowed for ILs?

スレッド: New Super Luigi U
California, USAMchan3383 years ago

No, but he's always big. So it defeats the purpose of a Small Luigi category.

Pear これを好き
スレッド: New Super Luigi U
California, USAMchan3383 years ago

Using Nabbit kind of defeats the purpose of Low%. Low% in Mario games is "Small Mario" and Nabbit is always big.

Pear これを好き
スレッド: New Super Luigi U
California, USAMchan3383 years ago

Low% (Small Luigi) has been discussed multiple times in the past. The category itself would be significantly longer than Any% due to not being able to access 1-2 Secret or 2-4 Secret to get to World 5. Additionally, not enough people have gauged any interest in trying it out at all. There are many other complications with allowing it on the boards but these are the main reasons why it hasn't been considered at all.

California, USAMchan3383 years ago

We have enough mods as there is for this game. This game's popularity is very small so there doesn't need to be many mods. Also to be a mod, you have to be well known in the community and contribute to the community as far as strats, routing, discussion, and many more.

bunkyrunky これを好き
California, USAMchan3383 years ago

Okay it's been a couple days since this post but I assume you all want IWs to start from first level?

KilleDragon これを好き
California, USAMchan3383 years ago

Hello. Apologies for another forum post so soon but I really need to make this discussion.

Whenever I look at IW runs, I can see that the timing rule is not consistent with every run. I'm not a proponent for moderating IWs because the rules were never clear to me even before I became a mod of this game. Some runs have that I've seen start runs on first level select, while some other runs start from the starting space. But every run ends on either the flagpole grab of their last level or the final hit of a boss, which is consistent for all IW runs.

I moderate NSLU IWs because I wrote out the rules for those runs long ago and IW runs in NSLU start from the starting space of each world and end on the final flagpole grab or final hit.

So I want feedback here: What should the start timing be?

A. Start from the start space and add approximately a second for all other runs that did not start from the start space?

B. Start from first level select and subtract approximately a second for all other runs that started from the start space?

KilleDragon これを好き
California, USAMchan3383 years ago

Hello. Secret exit ILs are now available on the IL boards and also 6-Castle now has a split between front and back entrances. I managed to move all of the secret exit runs that have surviving video onto the ILs. If there's something that I missed, feel free to let me know.

R0main, KilleDragon そして 2 その他 これを好き
California, USAMchan3383 years ago

I'm going to edit the boards whenever I get the opportunity to separate some of the levels with secret exits into different level categories, as well as the back and front entrance's of Roy's Castle. I know for sure NSLU and NSMBUDX have split categories for those purposes. Sorry for the inconvenience.

KilleDragon これを好き
California, USAMchan3384 years ago

Hello. I've been seeing this a lot recently but if you're going to submit IL runs and the video link is one video that features multiple levels, then please either trim the video or time code the video link. For YouTube links, you can right click the video and "Copy video URL at current time" or for Twitch links, go to Settings on the video player and "Copy Video URL at [current time code]".

This also applies for some full-game runs that I've also been seeing do this. I am not a fan of rejecting runs just from having the video start at either a different IL, a different category run or a completely different game unrelated to this game.

Omar これを好き
California, USAMchan3384 years ago

@Hayd_to_do_it_to_eM If you have video of it then sure.

KilleDragon これを好き
スレッド: Pokémon Red/Blue
California, USAMchan3384 years ago

Check this comparison video out and you'll see how it greatly benefits in this game

Speedrunner0218 これを好き
スレッド: New Super Luigi U
California, USAMchan3384 years ago

Sorry. I saw this post very late. I don't really look at forum posts that often but I finally added your run onto the extensions @mrcab55

mrcab55 これを好き
California, USAMchan3384 years ago

We already have enough moderators as it is for the boards as it is right now. So we are not currently accepting mod requests.

Otterstone_Gamer, KilleDragon, そして R0main これを好き
California, USAMchan3384 years ago

Nope. I already timed it.

Andrewwayne12. これを好き
California, USAMchan3384 years ago

About a month ago after doing some deep research into both routes, I found that 2-Secret is faster than 1-Secret by about 30 seconds.

Andrewwayne12. そして lomlom これを好き
California, USAMchan3384 years ago

Yup and so in the meantime I am keeping track of all of the unofficial meme categories that people have done. Let me know if you've done a run of one and I'll add it.

Mchan338について
Let's Player on Youtube | Anime/Music/Art Enthusiast | Loves Shana from Shakugan no Shana
参加日
8 years ago
オンライン
3 days ago
走行
397
プレイしたゲーム
New Super Luigi U
New Super Luigi U
最終ラン 1 year ago
96
走行
New Super Mario Bros. U Deluxe
New Super Mario Bros. U Deluxe
最終ラン 2 years ago
56
走行
The Legend of Zelda: Link's Awakening DX
52
走行
New Super Mario Bros. 2
New Super Mario Bros. 2
最終ラン 1 year ago
46
走行
Super Mario 64
Super Mario 64
最終ラン 6 years ago
30
走行
The Legend of Zelda: A Link to the Past (GBA)
29
走行
The Legend of Zelda: Link's Awakening
25
走行
Super Metroid
Super Metroid
最終ラン 6 years ago
24
走行
モデレートしているゲーム
New Super Luigi U
New Super Luigi U
最終アクション 11 months ago
453
アクション
New Super Mario Bros. U
New Super Mario Bros. U
最終アクション 1 month ago
352
アクション
The Legend of Zelda: Link's Awakening
The Legend of Zelda: Link's Awakening (2019)
最終アクション 1 month ago
147
アクション
The Legend of Zelda: A Link to the Past (GBA)
The Legend of Zelda: A Link to the Past (GBA)
最終アクション 1 month ago
78
アクション