コメント
Georgia, USAMatthewJury3 years ago

sub hour soon 😎

Georgia, USAMatthewJury3 years ago
このコメントは削除されました
Georgia, USAMatthewJury3 years ago

look out he's gaming

Georgia, USAMatthewJury3 years ago

why doesnt this guy go live anymore dude

Georgia, USAMatthewJury3 years ago

comments? hell yea

スレッド: Super Mario Bros.
Georgia, USAMatthewJury3 years ago

I'd love to see your TAS skeeter, send me the movie file or post it on youtube!

スレッド: Super Mario Bros.
Georgia, USAMatthewJury3 years ago

Thank you guys for the kind words. I think this is an interesting project. How optimized can each level get without framerules? I'd love to see someone, much more skilled than me, make a TAS of this rom. I'm thinking the perfect run would be sub 4:30. I haven't done any math but that's just my guess.

ultra_exists, SpeedIn, そして TrenttheN642 これを好き
スレッド: Super Mario Bros.
Georgia, USAMatthewJury3 years ago

I think there is real potential for FFPG in every level. There HAS to be a way to hit the bottom of the flagpole just right. I don't think anybody really hunts for it anymore.

Lightsaver これを好き
スレッド: Super Mario Bros.
Georgia, USAMatthewJury3 years ago

Get your fast accels out! There are no frames to spare. No more framerules. No more barriers. I have painstakingly modified the assembly code and remove all end level timers and change area timers.

You can download the patch from my github, here's the link: https://github.com/BlueLovin/SMB1-NoFramerules

Check out a video of the romhack in action here:

Let me know what you guys think and contribute if you'd like. Pull requests are welcomed.

linny356, TheSecondTry そして 11 その他 これを好き
MatthewJuryについて
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