コメント
不明
Oregon, USAMasterCactaur22 days ago

Oh actually I figured out what the problem was - the players were reversed and that's why they were both showing up. If you can send me a link to the other rejected one I can get that fixed I THINK.

I'm not entirely sure why there were two old runs lingering in the shadows and why one of the other mods appeared out of the void to activate them either.

不明
Oregon, USAMasterCactaur22 days ago

It was a leaderboard issue where the old runs were showing up as well as your best time instead of being obsoleted. As best I can tell there's no way to fix that problem.

Cid81 これを好き
Oregon, USAMasterCactaur2 months ago

I think someone could make it happen if they decided to do nothing but throw their energy into doing run after run after run, but the mental fatigue that comes from perpetual resetting in hopes of finding that perfect intersection between execution and chance is immense.

Oregon, USAMasterCactaur2 months ago

Man, I really felt that despair when slipping off the bottom of the screen before the Ninja Drop. Since I learned that strat in real time without savestate practice, I did that A LOT at the end of good runs.

Zaelyn これを好き
Oregon, USAMasterCactaur3 months ago

Based on the rules as currently written, no hyper knees are allowed. It shouldn't be too difficult to avoid using them if you're conscious about the timing of your button presses, though I agree the gear room is probably the place where someone would be most likely to do a panic knee.

ThumbBros これを好き
Oregon, USAMasterCactaur3 months ago

Honestly, the ninja skip was the last bit of "cool tech" I got around to learning, so I'm always excited to see people go for it in a run. Congrats.

ThumbBros これを好き
Oregon, USAMasterCactaur3 months ago

This is where I point out that the JP version has unlimited continues and is a better entry point for people, especially if they just want to put some times up on the board while they learn the game.

Oregon, USAMasterCactaur5 months ago

Everybody knows this is the best version of DDIII.

Oregon, USAMasterCactaur7 months ago

Seeing the time on this category drop 2 hours in the last month is exactly the reason why I added it to the leaderboard - making the game more accessible and less daunting so that people might be encouraged to compete and try out different strategies. Good work!

Oregon, USAMasterCactaur1 year ago

Yeah Baize, tell this guy why you didn't do the cool door thingy.

Oregon, USAMasterCactaur1 year ago

This game is like Double Dragon Advance if they gave up halfway.

記事
Oregon, USAMasterCactaur1 year ago

Standardizing game cover size images when box art doesn't come in a universal size makes no sense.

SuperGamer64, Glitchedblood そして 4 その他 これを好き
Oregon, USAMasterCactaur2 years ago

Not saying anything you don't know - the forest and that ninja fight at the end are the things that could be cleaned up in an otherwise extremely clean run. Close the gap on that Baize run!

Oregon, USAMasterCactaur2 years ago

I definitely believe you'll be able to find those 4 seconds to WR. Let's go!

ukionik これを好き
Oregon, USAMasterCactaur2 years ago

That Sum of Best though - will the sub 10 happen someday??

ラン: Culdcept
Oregon, USAMasterCactaur2 years ago

1:03:00 - The excitement of receiving an Old Willow transcends language barriers! Getting Old Willow/Kelpie by the third map really does potentially save hours in a run.

Dragoso これを好き
ラン: Culdcept II
Oregon, USAMasterCactaur2 years ago

That moment at 6:12:00 is one of the funniest things I've seen in a Culdcept game.

スレッド: The Site
Oregon, USAMasterCactaur3 years ago

Hey there, I need someone to change Double Dragon 3: The Rosetta Stone's title to Double Dragon 3: The Arcade Game. https://www.speedrun.com/double_dragon_3_the_rosetta_stone All the runs that are posted there are for the Genesis port (which is called The Arcade Game); The Rosetta Stone refers to the Arcade version which is mechanically different and should have its own page. Thanks for your time.

Seydie これを好き
MasterCactaurについて
参加日
4 years ago
オンライン
today
走行
474
プレイしたゲーム
Double Dragon II: The Revenge
Double Dragon II: The Revenge
最終ラン 2 months ago
64
走行
Super Double Dragon
Super Double Dragon
最終ラン 7 months ago
47
走行
Golf Daisuki! O.B. Club
Golf Daisuki! O.B. Club
最終ラン 2 years ago
46
走行
Double Dragon Advance
Double Dragon Advance
最終ラン 3 years ago
40
走行
Märchen Adventure Cotton 100%
Märchen Adventure Cotton 100%
最終ラン 6 months ago
34
走行
Double Dragon IV
Double Dragon IV
最終ラン 3 years ago
30
走行
Super Spike V'Ball
Super Spike V'Ball
最終ラン 1 year ago
25
走行
Double Dragon II: The Revenge (PC Engine)
13
走行
フォロー中のゲーム
Golf Daisuki! O.B. Club
Golf Daisuki! O.B. Club
最終訪問 7 months ago
130
訪問
Culdcept Revolt
Culdcept Revolt
最終訪問 15 days ago
103
訪問
Rockman & Forte: Mirai kara no Chōsensha
20
訪問
U.S. Championship V'Ball
U.S. Championship V'Ball
最終訪問 11 months ago
101
訪問
Shrek: Reekin' Havoc
Shrek: Reekin' Havoc
最終訪問 1 year ago
20
訪問
Marvelous: Another Treasure Island
Marvelous: Another Treasure Island
最終訪問 6 months ago
237
訪問
Double Dragon Advance
Double Dragon Advance
最終訪問 2 months ago
362
訪問
Super Double Dragon
Super Double Dragon
最終訪問 21 days ago
459
訪問
モデレートしているゲーム
Double Dragon II: The Revenge
Double Dragon II: The Revenge
最終アクション 2 days ago
155
アクション
Super Double Dragon
Super Double Dragon
最終アクション 22 days ago
82
アクション
Double Dragon Advance
Double Dragon Advance
最終アクション 6 months ago
62
アクション
Double Dragon II: The Revenge (PC Engine)
Double Dragon II: The Revenge (PC Engine)
最終アクション 1 year ago
19
アクション
Double Dragon II: The Revenge (Arcade)
Double Dragon II: The Revenge (Arcade)
最終アクション 6 months ago
15
アクション
Double Dragon 3: The Rosetta Stone
Double Dragon 3: The Rosetta Stone
最終アクション 5 months ago
13
アクション
U.S. Championship V'Ball
U.S. Championship V'Ball
最終アクション 1 year ago
12
アクション
Super Spike V'Ball
Super Spike V'Ball
最終アクション 1 year ago
11
アクション