コメント
LiamTrader1 year ago

4:58 is already glitchless except 4-2 and 8-4. there is no purpose in the category besides another category extension that nobody would play.

スレッド: Super Mario Bros.
LiamTrader1 year ago

Like how crash works. or if you have seen the bowsers butt glitch

its because the score and coin count as well as coin flash can overload the games memory and cause weird stuff to happen

qwerty9067 そして Miggle13 これを好き
不明
LiamTrader1 year ago

correction

hey only exists to fill up peoples notifications

スレッド: Super Mario 64 (3DS)
LiamTrader1 year ago

also is luma input redirection allowed? it would make recording runs a lot easier especially with my mashing technique.

スレッド: Super Mario 64 (3DS)
LiamTrader1 year ago

I am playing on an old 3ds and want the best performance with the least amount of lag. should i play on alternate or the stable version?

スレッド: Tape To Tape
LiamTrader1 year ago

we do occasionally. but our stream always crashes because of our internet router being a potato

スレッド: Tape To Tape
LiamTrader1 year ago

Is that a challenge? How dare you approach us. We accept your offer. The race for sub 20 co-op has begun. You will regret this….. and GGs

Nitokris そして NineLivesIX これを好き
LiamTrader1 year ago

Lain, what ways havent you crashed the game?

スレッド: Super Mario Bros.
LiamTrader1 year ago

Yea. The tas gets lightning with bottom blazit. This is also because l+r is allowed making fast accels faster. The faster accel if you want to call it that.

Kalaphant これを好き
スレッド: Super Mario Bros.
LiamTrader1 year ago

I do always find it weird how vc runs are slower because of framerate but it dosent work the other way around. Makes sense though

スレッド: Super Mario Bros.
LiamTrader1 year ago

its most likely pal and i wouldnt get our hopes up for new timesaves

Kalaphant,
削除されました
そして 2 その他 これを好き
スレッド: Super Mario Bros.
LiamTrader1 year ago

get an upscaler and also a composite cap card. im an emu player but some of the console players might be able to help you with the best ones

sussybaka454, SuperGamer64, そして YUMmy_Bacon5 これを好き
スレッド: Super Mario 64
LiamTrader1 year ago

odd question. not 3d as in the sense of the 3ds but all sprites and objects are 3d models. doom uses 2d sprites but quake has 3d models. i guess doom isnt really 3d with that perspective because of the 2d models. is that what you meant? if so than sm64 is really 3d

Glitchedblood そして AntBlueR これを好き
スレッド: Super Mario 64
LiamTrader1 year ago

If your trying ro find the vc release its a .wad file and not an iso. Wad files work on dolphin and a modded wii but there is no way to play to game on an unmodified gamecube

スレッド: Super Mario 64
LiamTrader1 year ago

i believe emudeck runs a version of mupen64. so probably not.

スレッド: Red Ball
LiamTrader1 year ago

also use that flash player version

Kalaphant これを好き
スレッド: Red Ball
LiamTrader1 year ago

if you are still having trouble try deletingyour game and downloading the definitive collection from resources. that worked for me

Kalaphant これを好き
スレッド: Super Mario 64
LiamTrader1 year ago

hey yall, scott here. someone better get that reference

YUMmy_Bacon5, Gaming_64, そして grnts これを好き
LiamTraderについて
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1 year ago
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